New Trial Members Please Read!
Posted: Mon Nov 08, 2004 6:00 pm
Welcome! If you keep browsing these forums, you'll find a lot of intense threads and even a lengthy petition. If you're new to the game, don't be alarmed -- it's not as bad as it would appear.
The first major patch was a few days ago. A lot was changed in extreme ways. A couple things made the game almost unplayable, and were fixed immediately. We were all used to a free ride -- combat and things being fairly easy, and there being a few skills which were badly broken. In all honesty, most of us feel the way we do because we were used to what we had, and have had to readjust. Many will reply to this and flame me. Many will flat out call me a liar and insist that you can't solo or leave town (most because they haven't found the narrower range of mobs). Seriously, we were all fighting naked with zero risk. Terribly spoiled, myself included. Now we have to wear armor, and kill things that grant less than the max EXP cap, with some downtime. Anyone not having "grown up" on early Ryzom, however, won't have had anything stripped from them, and will be playing a challenging, more group oriented Ryzom from the start. This means you ;)
Here's a breakdown:
RYZOM BEFORE PATCH 1:
* Soloing fight was easy, even in light armor
* Group EXP was easy
* Blind was badly broken, fully disabling mobs and making all our hits successful crits, allowing very fast chain pulls that gave the max of 3k EXP
* Spells affected mobs of any level, making the blind problem even worse
RYZOM AFTER PATCH 1:
* Blind is fixed
* Resist rates are fixed -- 3 in 4 spells land on a like level mob
* Soloing is a challenge, but easily doable if careful
* Grouping is still easily doable
* It's quite hard to get the max cap of 3k EXP for anything, as you might expect
Nevrox may change things back (excluding blind etc), and may not, since the game works perfectly fine now. The replies following may get ugly. It is true that all that really needed to be fixed was blind and resist rates, but the game's still easier to solo and group than say Everquest. And one thing to be said about Nevrox is that they're excellent at responding to their community. I'm sure some of the regulars will reply saying as much ;)
The first major patch was a few days ago. A lot was changed in extreme ways. A couple things made the game almost unplayable, and were fixed immediately. We were all used to a free ride -- combat and things being fairly easy, and there being a few skills which were badly broken. In all honesty, most of us feel the way we do because we were used to what we had, and have had to readjust. Many will reply to this and flame me. Many will flat out call me a liar and insist that you can't solo or leave town (most because they haven't found the narrower range of mobs). Seriously, we were all fighting naked with zero risk. Terribly spoiled, myself included. Now we have to wear armor, and kill things that grant less than the max EXP cap, with some downtime. Anyone not having "grown up" on early Ryzom, however, won't have had anything stripped from them, and will be playing a challenging, more group oriented Ryzom from the start. This means you ;)
Here's a breakdown:
RYZOM BEFORE PATCH 1:
* Soloing fight was easy, even in light armor
* Group EXP was easy
* Blind was badly broken, fully disabling mobs and making all our hits successful crits, allowing very fast chain pulls that gave the max of 3k EXP
* Spells affected mobs of any level, making the blind problem even worse
RYZOM AFTER PATCH 1:
* Blind is fixed
* Resist rates are fixed -- 3 in 4 spells land on a like level mob
* Soloing is a challenge, but easily doable if careful
* Grouping is still easily doable
* It's quite hard to get the max cap of 3k EXP for anything, as you might expect
Nevrox may change things back (excluding blind etc), and may not, since the game works perfectly fine now. The replies following may get ugly. It is true that all that really needed to be fixed was blind and resist rates, but the game's still easier to solo and group than say Everquest. And one thing to be said about Nevrox is that they're excellent at responding to their community. I'm sure some of the regulars will reply saying as much ;)