Ugly shadows post patch1

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mrchris
Posts: 38
Joined: Sat Oct 02, 2004 3:58 pm

Ugly shadows post patch1

Post by mrchris »

Ok, so this possibly isnt a support issue but it is annoying.
Post patch1 a lot of the creatures are creating 'shadow boxes' under themselves, this takes the form of a square of dark tiles around the creature.
Its very odd and almost seems as though the engine got rolled back a bit during patch1..?

Anyone else seeing this or is it just my system?
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kasumi2k
Posts: 72
Joined: Fri Oct 01, 2004 6:41 pm

Re: Ugly shadows post patch1

Post by kasumi2k »

i had that aaaaaaaaaages ago, just turned off shadows, their not needed really lol
amitst
Posts: 811
Joined: Thu Sep 23, 2004 4:03 pm

Re: Ugly shadows post patch1

Post by amitst »

lol the fact that it DOESNT WORK should be rather unacceptable dont you think? it has been like that for me, and I have such common hardware that its safe to assume it happens to most people
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p46985
Posts: 194
Joined: Sat Oct 02, 2004 5:37 pm

Re: Ugly shadows post patch1

Post by p46985 »

There are many things that technically should be rather unacceptable in Ryzom, like access violation, freezes, etc :D
Igerua, Trycker
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bullough
Posts: 151
Joined: Tue Oct 05, 2004 4:14 pm

Re: Ugly shadows post patch1

Post by bullough »

p46985 wrote:There are many things that technically should be rather unacceptable in Ryzom, like access violation, freezes, etc :D
lol that old chesnut :D
Zigarakk - Zorai Healer

"Roger that, let's run like hell!"
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