Beef up that patch server *please*

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jjm152
Posts: 201
Joined: Mon Oct 11, 2004 11:46 pm

Beef up that patch server *please*

Post by jjm152 »

I know patching atleast *should* be a relatively infrequent thing, but I've been staring at this progress bar for almost an hour and I've only downloaded about 60mb out of 140 so far. Just this morning I downloaded the latest JSDK and Eclipse development platform in like 10 minutes, so its definately not that I'm on a slow connection o.O

Is the patch server located in the United States or in France? I mean, if thats what the problem is thats pretty easy to solve... host the files here instead of in France.

If the server already *is* in the United States... then I dunno, you need to smack your hosting provider in the head with a baseball bat. I noticed that in-game lag seemed better this last two weeks, and almost a week after the move of the NA server, however I cannot attribute that to fixes to the game, to better physical proximity to the players... or a drop in player base (less players == less lag)

Inquiring minds want to know...

*edited: some speeling meestakes* :)
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svayvti
Posts: 549
Joined: Fri Sep 24, 2004 3:29 am

Re: Beef up that patch server *please*

Post by svayvti »

Servers are stalling in-game, so I suspect the download server is as well if it is the same server.
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Svayvti
Former Pilgrim of Atys
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lyrah68
Posts: 893
Joined: Thu Sep 23, 2004 11:45 pm

Re: Beef up that patch server *please*

Post by lyrah68 »

Now this is a RUMOR, but it makes sense to me. Take it with a HUGE grain of salt, which is how I took it. PLUS around 2Pm central time ish there was a server shut down due to this stuttering issue. Could it be they KNEW it was happening and set to work on it before we could even come back here and whine about it?? I think so.


I heard that someone was trying to exploit something concerning foraging or crafting and that they were trying to lag the system out to benefit from it. I haven't ANY idea how they would do this, but I have encountered such situations in other games, only those players were intentionally crashing a server to force a roll back, basically this would DUPE the item (one on the giver, one on the reciever during a trade).

IF this rumor is true, I hope they FOUND the cause and BANNED them.

My suggestion on patch days is...IF you can patch before the rush...DO IT. I always do. I lived in Arlington, Tx and have an Iffy cable connection (apt management is replacing them in Nov WOOT) and the WHOLE patch took me a WOPPING 25 minutes...tops. (it could have taken MUCH less time, but I was cooking and cleaning while I watched the progress, I got caught up in playing with my son and when I got back 25 minutes later I saw the RELAUNCH button and clicked it.)

SO I think it has MUCH more to do with TRAFFIC than the server, more likely it is the number of people pinging it. I am not a techie, so I don't know if a bigger beefier server would make THAT much of a difference...if I am wrong...I am willing to admit that.
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