Tryker ql 100 and ql 150 mats?

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korin77
Posts: 478
Joined: Thu Sep 23, 2004 1:32 am

Tryker ql 100 and ql 150 mats?

Post by korin77 »

Its been another week and I am feeling quite useless in our guild. I managed to get to the ql 200 sources in the borderlands but there are places too heavily guarded to get the right mats I need. Can we get a rush on this? It seems like more priority was given to nerfing harvesting than fixing this.

Harvesters are getting too much xp, so lets cut back specialization. How about us Trykers who can't get xp and can't make it into borderlands huh? Can we get some extra harvest xp now since all the other races had ql 100 and ql 150 sources to harvest from? Some I might add, were outside of their cities...

You promised this would be fixed by the next patch Cerest. Its now the next patch and nothing has been done. This patch made it even harder now to get Tryker mats for crafting.

If you didn't want us to play Tryker, just eliminate the choice from the character creation screen.
Last edited by korin77 on Thu Oct 21, 2004 9:49 pm, edited 1 time in total.
vanderpm
Posts: 93
Joined: Tue Sep 28, 2004 12:29 am

Re: Tryker ql 100 and ql 150 mats?

Post by vanderpm »

Not to attack Cerest or Nevrax but I have to agree, the trykers got the (very) short end of the stick (no height comments please). This is a major thing that affects play and balance for all trykers, not just harvesters and crafters but also the people that rely on harvesters and crafters for decent gear (i.e. EVERYONE IN TRYKERLAND).
josephm
Posts: 652
Joined: Tue Oct 05, 2004 7:36 am

Re: Tryker ql 100 and ql 150 mats?

Post by josephm »

Are either of you guys on the advanced test server? I hear there's lots of harvesting changes going on there. There might be mat upgrades. before I play a tryker I'd like to know if these are at least close to being fixed.
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svayvti
Posts: 549
Joined: Fri Sep 24, 2004 3:29 am

Re: Tryker ql 100 and ql 150 mats?

Post by svayvti »

How does it matter Joseph? Unless they repower up Foragers the Tryker foragers will permanently be way behind the rest of us.

I'm a Zorai and an Advanced Forager. I've got a permanent advantage to any new players or Trykers who try and catch up. I got my levels with 3k a pull new players won't be able to get, and Trykers never will.

I think Nevrax paniced at the Foragers and introduced a knee-jerk slap-patch solution rather than a more time consuming and in-depth solution that was needed.
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Svayvti
Former Pilgrim of Atys
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seedyman
Posts: 91
Joined: Fri Sep 24, 2004 12:29 am

Re: Tryker ql 100 and ql 150 mats?

Post by seedyman »

svayvti wrote:How does it matter Joseph? Unless they repower up Foragers the Tryker foragers will permanently be way behind the rest of us.

I'm a Zorai and an Advanced Forager. I've got a permanent advantage to any new players or Trykers who try and catch up. I got my levels with 3k a pull new players won't be able to get, and Trykers never will.
I play a tryker. It's not a race, dude.
Yes, it's agrivating, oh well. I'm not quitting.
Fairy tales do not tell children the dragons exist.
Children already know that dragons exist.
Fairy tales tell children the dragons can be killed.
-G. K. Chesterton
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ozric
Posts: 538
Joined: Tue Sep 21, 2004 2:26 am

Re: Tryker ql 100 and ql 150 mats?

Post by ozric »

svayvti wrote:How does it matter Joseph? Unless they repower up Foragers the Tryker foragers will permanently be way behind the rest of us.
Well, on the Euro server today i saw an Expert Lakeland Forager, so they cant be all that far behind ;)
Fred1l1
Posts: 144
Joined: Thu Sep 16, 2004 6:50 pm

Re: Tryker ql 100 and ql 150 mats?

Post by Fred1l1 »

Ditto on the American server...in Fyros no less XD
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ozric
Posts: 538
Joined: Tue Sep 21, 2004 2:26 am

Re: Tryker ql 100 and ql 150 mats?

Post by ozric »

Fred1l1 wrote:Ditto on the American server...in Fyros no less XD
Coincidently, was in Fyros also :)
babaloui
Posts: 61
Joined: Thu Sep 23, 2004 11:32 pm

Re: Tryker ql 100 and ql 150 mats?

Post by babaloui »

It matters a great deal. Leveling past 60 in Harvest without dying constantly for one, but I have not been able to get any armor upgrades (still in ql50) simply because the higher ql mats are not available. I have to hope another race comes over and just happens to have a high ql set to sell. Otherwise I cant really take on higher mobs...now my Melee will be a pain to level. Playing a Tryker is like playing in hard mode as you get up in levels. Half my friends stopped playing Trykers or stopped playing. There is no priority higher than this. Please fix this problem BEFORE you patch/fix anything else.
billg1
Posts: 109
Joined: Wed Sep 22, 2004 9:37 pm

Re: Tryker ql 100 and ql 150 mats?

Post by billg1 »

korin77 wrote:Its been another week and I am feeling quite useless in our guild. I managed to get to the ql 200 sources in the borderlands but there are places too heavily guarded to get the right mats I need. Can we get a rush on this? It seems like more priority was given to nerfing harvesting than fixing this.

Harvesters are getting too much xp, so lets cut back specialization. How about us Trykers who can't get xp and can't make it into borderlands huh? Can we get some extra harvest xp now since all the other races had ql 100 and ql 150 sources to harvest from? Some I might add, were outside of their cities...

You promised this would be fixed by the next patch Cerest. Its now the next patch and nothing has been done. This patch made it even harder now to get Tryker mats for crafting.

If you didn't want us to play Tryker, just eliminate the choice from the character creation screen.

Couldn't agree more, and im a Zorai and I hate goign to Tryker lands. It has nothing but issues, disconnects, non stop slow ass swimming, invisiable walls hand harvesting nodes.

Fix this already. Leave things that are working fine alone and fix those that are broke.

The Tryker lans have had nothing but problems with this being the major one. Get them soem resource nodes already not covered by 150+ MOBs.

As it is they cant get to the spawns enough to get the mats to craft the items to equp there people to even guard them while someoen harvests.

Instead you just go an nerf harvest for everyone. At least get them some better resource nodes with some easier access.
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