Character Creation??
Re: Character Creation??
Hair, hair color, eye color, eye size, mouth size, mouth position, eye position, nose width, nose length and position I think. And then how tall and fat. I think that's it.
The ones you endear will never last.
Re: Character Creation??
Yeah, the post above has pretty much got it, I think--except it's not as simple as tall and fat. You can adjust height, torso, legs, and arms. Mostly you're just increasing muscle mass, and it's not really possible to create a character with a huge belly, like in SWG; but you could combine a big, robust torso with relatively skinny arms and legs to create an illusion of fat. It looks pretty weird; humorous.Unregistered wrote:I'm currently in WoW beta and subscribing to FFXI, both of which have a disappointing lack of character customization. EQ2 has awful textures, so I'm just scouting around to see if any MMOs actually let you create a decent, even somewhat unique character. Would anyone mind giving me a sample of the options at character creation and some of the jobs available? Thanks!
As far as the jobs go, there are four basic skill trees: warrior, mage, forager (read: harvesting), and crafter. As you level up in each skill tree, you can invest skill points in different specializations, and take a specialized path, if you choose. It is very open-ended, however; the claim to fame is that each character is truly unique with customizable actions. I think it's a double-sided coin, though. On the one hand, yes, every player will invest their character's skill points in a different way. The flip side of that is that all skill trees, all specializations, and all skills are always open to everyone. So, as the game progresses and characters advance more and more, they will all be moving more and more towards a final, all-skills maxed-out uber-state. Yes, such a progression will take a while, and not everyone will choose to develop one character to that point, but I am certain that a certain type of player (*cough* powergamer *cough*) will max out all skill trees faster than any of the devs ever thought possible. This will be a certain percentage of players--maybe small, maybe fairly large (but not including me ) --and I would imagine that they would put pressure on the devs to patch in more levels or more skill trees. Devs may have already taken this into account. And, this isn't really the answer to your question; it's a ramble. The answer to your question is, yes, it is possible to create a truly unique character; if not in looks, then in skills.
Unless you're a powergamer.
"To become fully alive, a person must have goals and aims that transcend himself."
--Herbert Otto
[yy48n19]
Mellodi has left the bark.
--Herbert Otto
[yy48n19]
Mellodi has left the bark.
Re: Character Creation??
Add a few dozen different facial tattoos to the variety, and that there are four different races, each with their own different sets of customization.
Clothing & armor colors and look depend a lot on what materials are used to make them.
In an upcoming patch, Nevrax has said they would be adding a cosmetics skill.
Clothing & armor colors and look depend a lot on what materials are used to make them.
In an upcoming patch, Nevrax has said they would be adding a cosmetics skill.
Re: Character Creation??
True, true. Had forgotten about that.bizango wrote:Add a few dozen different facial tattoos to the variety, and that there are four different races, each with their own different sets of customization.
True to a point. The official word is:bizango wrote:In an upcoming patch, Nevrax has said they would be adding a cosmetics skill.
satchi wrote:Possible Patch Two Content: (time dependent)
* The cosmetic skills branch (tattoos and hair to start)
"To become fully alive, a person must have goals and aims that transcend himself."
--Herbert Otto
[yy48n19]
Mellodi has left the bark.
--Herbert Otto
[yy48n19]
Mellodi has left the bark.