When should u go to the main island
When should u go to the main island
I am trying to make a fighter/sorc, and i am still on the starter island... What level should i at least have before i move on to the big island??
Re: When should u go to the main island
calen84 wrote:I am trying to make a fighter/sorc, and i am still on the starter island... What level should i at least have before i move on to the big island??
Hey, there are several threads about this already, but this is the most recent one and the only one I can locate at the moment:
http://www.ryzom.com/forum/showthread.php?t=3242
Basically, it's a matter of preference. When you feel like you are ready to move on, go. Don't let anyone else's opinion about it stop you or force you to go too early. That said, I wouldn't suggest going without being at least level 10 in one skill. But, there are people who have said they have started the game and gone immediately to mainland. Note that these people are people who have played the game for a little while and are familiar with it. What I hear a lot from people on these forums is that noobland is to be used as a tutorial rather than a necessary step in character development.
Personally, I'm enjoying Tryker noobland and am currently level 31 melee/22 offensive magic/21 defensive magic/17 forgaging. I didn't enjoy the Matis noobland, though, and went over to mainland with about 20 in melee fight and some foraging levels. I didn't have much of a problem finding stuff to do there.
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[yy48n19]
Mellodi has left the bark.
--Herbert Otto
[yy48n19]
Mellodi has left the bark.