Overall a good patch but need something in other directions

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gcaldani
Posts: 441
Joined: Tue Dec 07, 2004 1:46 pm

Overall a good patch but need something in other directions

Post by gcaldani »

Well, i tried to see the things of the new patch as much i could.

That's my opinion.

Interface:

I liked most of the things.
I disliked:
- the tooltip on action bar that's too big.
- the new 'con' system that removed the stars. I expressed in another post my opinion: this makes the game harder for new players and dumbed down for masters, exactly the opposite of what anyone would think. Now the game is more forcing groups than before (for new players), as the game was not already too group oriented.

Kitin Patrols:

I think they did a good change. They still a nasty encounter, but not insane.

Linked spells (mostly afflictions):

It seemed to me they have just fixed them and not really nerfed.

1h:

I can't judge, i leave a master 1h to do this.

New misions:

I have done the entire Tryker quest-line, 30-50 and 50-100.

I found them overall good. The long quest gave me some surprise, but only because i had a different knowledge of some place. Probably new players wouldn't be surprised as I was. The long quest is a bit insane if the people don't have tickets.

Giving weps and jewels as a reward seems not a big issue, due the fact the quest are not repeatable and stuff will be outgrown fast.
But if the devs are planning to add similar quest-lines for 100-150 and above, they will do a wrong thing.

I think no one here want to fight for 'epic' stuff, at least not in the usual 'averaged' mmo. First, give us the enciclopedya rites and new 'stanzas' as reward.

Overall this was a good patch. I hope next we will see some more 'sandbox' features:

- upkeeps for apartments, guild halls and Ops. Higher costs to declare and build.
- new building in Ops: a stable where guild can buy/sells animal services.
- Storage points (similar to ring terminal) in every towns and, maybe, even into some tribe camp. People can buy additional storage there and can even set trading paths to move mats from one storage point to another, thru a special NPC that can rent a wooded car trained by mektoubs. Rent price should be reasonable. An NPC will move the wooded car up to destination in a reasonable time (to avoid filling the world with cars, just set departure times, such as every 10 minutes, and pack more requests in one car).
- small containers box for jewels so to be able to sell a set without spreading the singles at vendor.
- customizable apartments and guild halls.
- new crafting plans for social clothes (no stats).

That's all. Hugs.

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acridiel
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Re: Overall a good patch but need something in other directions

Post by acridiel »

Agreed completely!

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dracolych49
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Re: Overall a good patch but need something in other directions

Post by dracolych49 »

The upkeep idea would help for those who are higher and have the money to burn, but for the lower lvl people, the ones that are casual players, it would just make an apartment that much farther. Instead of a flat upkeep, try making housing modular. The stuff that would be in our apartments is made like the other crafted items, so it would degrade too. Set the "repair" cost for a basic apartment at a reasonable level, so the lower lvl people can get one, but for the higher levels, let them purchase add-ons, similar to how the guild halls have trainers that do nothing now. Let the apartment holders buy rooms, there can also be for quest rewards, plans much like how you have a plan for a generic rifle or for a race-specific buckler, you would have a plan for a more elaborate table, or set of dressers or what have you. You could even give us another reason to get the sap crystal spell by making it so we would be able to make our own lights.

The cart idea is good, but make it craft-able. Keep the cart in the mektoub's inventory to represent it being harnessed to the Mek, like the PCs have a mek in our inventory to represent the fact that we have a packer. The parts for that could be craft-able like the Aen armor or the encyclopedia buckler.

Sorry if the rewards are craft-heavy, but between that being something I like and the work and dedication put into places like Balistics Mystic's dressing room they have on their site... :D

If you had no other ideas, just make upgrades to the preexisting rewards, like a 'fine generic rifle'
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r1vver
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Re: Overall a good patch but need something in other directions

Post by r1vver »

gcaldani wrote:- new crafting plans for social clothes (no stats).
and give us music instruments...
Power to the Alts!
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katriell
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Re: Overall a good patch but need something in other directions

Post by katriell »

r1vver wrote:and give us music instruments...
And cooking. And the canopy. Then we can make pie in the sky! :p

Disclaimer: Good-natured joke, not snarkiness. Cooking is a serious suggestion and I'd like canopy access as much as the next person, regardless of how unlikely we are to receive either.
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kiakaha
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Re: Overall a good patch but need something in other directions

Post by kiakaha »

katriell wrote:And cooking. And the canopy. Then we can make pie in the sky! :p
ROFLMAO :D :D :D Best one today!
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beaut666
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Re: Overall a good patch but need something in other directions

Post by beaut666 »

Social clothes? YES, please!

I like the choices in armor and things, and you can make your avatar look pretty unique, but I would LOVE to be able to put on a "trek" looking set of clothes, a "winter" set....

...that would ROCK.

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