Steam?
- browserice
- Posts: 392
- Joined: Wed May 30, 2007 4:18 am
Re: Steam?
I think this is something that should be seriously considered by the Dev team.
It helps to releave stress about update management from both the dev team and the users.
It increase visibility of the game because Steam is already implemented and used by America and Europe. It is a good idea of maketing but would recommand still use the traditional way of marketing (advertisment).
I have been using Steam ever since it was born and distributing Ryzom through it goes along what the Steam dev made it to be.
Minimal effort to make game visible to a hudge sample of potential users = better chances of increasing pool of new players.
It helps to releave stress about update management from both the dev team and the users.
It increase visibility of the game because Steam is already implemented and used by America and Europe. It is a good idea of maketing but would recommand still use the traditional way of marketing (advertisment).
I have been using Steam ever since it was born and distributing Ryzom through it goes along what the Steam dev made it to be.
Minimal effort to make game visible to a hudge sample of potential users = better chances of increasing pool of new players.
hobbies : 3d design, news about game designs, virtual reality
Deviant Art : http://browser-ice.deviantart.com/gallery/
Still thinking about doing a full 3d rendering of Fyros (call it Ryzom 3.0 if you like).
Deviant Art : http://browser-ice.deviantart.com/gallery/
Still thinking about doing a full 3d rendering of Fyros (call it Ryzom 3.0 if you like).
Re: Steam?
Since this isn't something that can be accomplished by the community, I've moved it to the Brainstorming Forum - thanks for your input though and we do read all of the threads posted here
Boroshi
Community Manager - English Community
Community Manager - English Community
- browserice
- Posts: 392
- Joined: Wed May 30, 2007 4:18 am
Re: Steam?
Thank you. Much appreciated you mentioned this. We feel less aloneboroshi wrote:Since this isn't something that can be accomplished by the community, I've moved it to the Brainstorming Forum - thanks for your input though and we do read all of the threads posted here
To me, marketing = finding a way to increase visibility and attract more players
Therefore, steam = giving more visibility to game companies would go along that objective. I will check up on them to see what they think and what is required for this...
hobbies : 3d design, news about game designs, virtual reality
Deviant Art : http://browser-ice.deviantart.com/gallery/
Still thinking about doing a full 3d rendering of Fyros (call it Ryzom 3.0 if you like).
Deviant Art : http://browser-ice.deviantart.com/gallery/
Still thinking about doing a full 3d rendering of Fyros (call it Ryzom 3.0 if you like).
- browserice
- Posts: 392
- Joined: Wed May 30, 2007 4:18 am
Re: Steam?
I have officially started making contact with the Steam company. I have sent them an email and awaiting informations.
So far, the advantages of using Steam (as stated by them) are:
-No licensing fees
-no charge for bandwidth
-auto-updating
-Real-time sales data
-encrypted retail media
-territory control
-access to hardware survey
-bug reporting
-installer
Here is a copy of my email sent to them:
Hi, I am currently following up on a brainstorming discussion (see link below) about using Steam as a distribution platform for the game "The Saga of Ryzom", currently owned by Spiderweb Inc, in Europe. This company allowed us players to brainstorm on any marketing suggestions we have and to eventually turn them into projects (see link below). The idea behind this brainstorming is to increase visibility of their game and increase the amount of new players. In backing up this idea, I have volunteered to contact you to inquiry about your services to help distribute this game and help this company to achieve their objectives.
As a follow up, I will need to pass on informations to this idea on their forum. So if some of the informations you will be giving to me are not to be made public, please mention it and I will do so.
To start our debate on this, how do we proceed ?
Official site of the game "The Saga of Ryzom":
http://www.ryzom.com
Ryzom seen as game #8 (above World of Warcraft) in the hyped game list of http://www.mmorpg.com:
http://www.mmorpg.com/gamelist.cfm/show ... Order/desc
Forum thread inviting the players to start marketing ideas and turning them into marketing projets:
http://forums.ryzom.com/showthread.php?t=32874
Forum thread where we are brainstorming about usages of Steam for the Ryzom game:
http://forums.ryzom.com/showthread.php?t=32887
P.S. : I am not affiliated in any way to the company owning the game "The Saga of Ryzom", currently Spiderweb Inc in Europe. I am only acting on my behalf to take charge of this marketing idea, to turn it into an official marketing project and ultimately, make it a reality.
So far, the advantages of using Steam (as stated by them) are:
-No licensing fees
-no charge for bandwidth
-auto-updating
-Real-time sales data
-encrypted retail media
-territory control
-access to hardware survey
-bug reporting
-installer
Here is a copy of my email sent to them:
Hi, I am currently following up on a brainstorming discussion (see link below) about using Steam as a distribution platform for the game "The Saga of Ryzom", currently owned by Spiderweb Inc, in Europe. This company allowed us players to brainstorm on any marketing suggestions we have and to eventually turn them into projects (see link below). The idea behind this brainstorming is to increase visibility of their game and increase the amount of new players. In backing up this idea, I have volunteered to contact you to inquiry about your services to help distribute this game and help this company to achieve their objectives.
As a follow up, I will need to pass on informations to this idea on their forum. So if some of the informations you will be giving to me are not to be made public, please mention it and I will do so.
To start our debate on this, how do we proceed ?
Official site of the game "The Saga of Ryzom":
http://www.ryzom.com
Ryzom seen as game #8 (above World of Warcraft) in the hyped game list of http://www.mmorpg.com:
http://www.mmorpg.com/gamelist.cfm/show ... Order/desc
Forum thread inviting the players to start marketing ideas and turning them into marketing projets:
http://forums.ryzom.com/showthread.php?t=32874
Forum thread where we are brainstorming about usages of Steam for the Ryzom game:
http://forums.ryzom.com/showthread.php?t=32887
P.S. : I am not affiliated in any way to the company owning the game "The Saga of Ryzom", currently Spiderweb Inc in Europe. I am only acting on my behalf to take charge of this marketing idea, to turn it into an official marketing project and ultimately, make it a reality.
hobbies : 3d design, news about game designs, virtual reality
Deviant Art : http://browser-ice.deviantart.com/gallery/
Still thinking about doing a full 3d rendering of Fyros (call it Ryzom 3.0 if you like).
Deviant Art : http://browser-ice.deviantart.com/gallery/
Still thinking about doing a full 3d rendering of Fyros (call it Ryzom 3.0 if you like).
- browserice
- Posts: 392
- Joined: Wed May 30, 2007 4:18 am
Re: Steam?
No replies so far. But I am sure they receive plenty of emails every week.
hobbies : 3d design, news about game designs, virtual reality
Deviant Art : http://browser-ice.deviantart.com/gallery/
Still thinking about doing a full 3d rendering of Fyros (call it Ryzom 3.0 if you like).
Deviant Art : http://browser-ice.deviantart.com/gallery/
Still thinking about doing a full 3d rendering of Fyros (call it Ryzom 3.0 if you like).
Re: Steam?
Steam would be a very good idea; lots of people use steam,which would generate a good amount of people to give Ryzom a shot.
- browserice
- Posts: 392
- Joined: Wed May 30, 2007 4:18 am
Re: Steam?
Did not receive a reply. Sent a status update inquiry on Oct-22.
Beginning to wonder if it is because they are not taking me seriously enough or they are overflowed with requests !!!!
Beginning to wonder if it is because they are not taking me seriously enough or they are overflowed with requests !!!!
hobbies : 3d design, news about game designs, virtual reality
Deviant Art : http://browser-ice.deviantart.com/gallery/
Still thinking about doing a full 3d rendering of Fyros (call it Ryzom 3.0 if you like).
Deviant Art : http://browser-ice.deviantart.com/gallery/
Still thinking about doing a full 3d rendering of Fyros (call it Ryzom 3.0 if you like).
Re: Steam?
it is unlikly that you will get a reply because you are not an employee of Spiderweb, you dont have a spiderweb or ryzom email address so you have no credability with them.
- browserice
- Posts: 392
- Joined: Wed May 30, 2007 4:18 am
Re: Steam? ==> Final status !
I have a final status about this. The Ryzom Dev and/or Spiderweb had a discussion with Steam. The final status about this is : No Go !
The reasons:
- The dev team does not have the time to modify the Ryzom client software to run under Steam. They have a higher priority right now.
- Using Steam means giving Steam a percentage of the profit of using Ryzom. This is an absolute No Go on that point.
Ryzom will not be running under Steam !
The reasons:
- The dev team does not have the time to modify the Ryzom client software to run under Steam. They have a higher priority right now.
- Using Steam means giving Steam a percentage of the profit of using Ryzom. This is an absolute No Go on that point.
Ryzom will not be running under Steam !
hobbies : 3d design, news about game designs, virtual reality
Deviant Art : http://browser-ice.deviantart.com/gallery/
Still thinking about doing a full 3d rendering of Fyros (call it Ryzom 3.0 if you like).
Deviant Art : http://browser-ice.deviantart.com/gallery/
Still thinking about doing a full 3d rendering of Fyros (call it Ryzom 3.0 if you like).