I use a dialog as counter, to do this I made a dialog like this:
announce: 1
stop
announce: 2
stop
announce: 3
stop
announce: 4
stop
announce: 5
stop
etc
To count forward I just use continue dialog. To count backwards I made this trigger here http://i34.tinypic.com/xeij9g.jpg
The structure is 100% valid and doublechecked, however I get skips from 4 to 1 and from 10 to 0. At first I thought the dialog might not be at the position I thought it was, but it works like 6 5 4 and then boom 1.
I think the Ring sets the dialog position and then keeps validating my conditions with the NEW dialog position I just set. So no real case selection possible and its just a bunch of if's? Of course one could set the order of the ifs clever, but I did that and the Ring just shuffles them around again....
So any idea how I can somehow track a status in the Ring and count forward AND backwards?
Thanks!
How to move backwards in dialogs?
Re: How to move backwards in dialogs?
Now I tried with dialogs running / not running as status vars, but it's the same - all 3 Plants spawn at once. So how the heck do I solve this
http://i35.tinypic.com/24blw5l.jpg
http://i35.tinypic.com/24blw5l.jpg
Re: How to move backwards in dialogs?
Solved it now by introducing yet another dialog. But I really don't want to add this to my backwards dialog triggerchain aswell. There must be an easier way...
http://i33.tinypic.com/16hkig8.png
http://i33.tinypic.com/16hkig8.png
Re: How to move backwards in dialogs?
Rofl, you're posting on the alpha forums
- Kaetemi [[COLOR=Gold]Kami] [Fyros] [Elder of Atys] [NeL Developer][/COLOR]
Rebuild the Kami faction and save Atys from the Karavan! Join the Kami Alliance!
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Rebuild the Kami faction and save Atys from the Karavan! Join the Kami Alliance!
Freedom to the Players!