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Reason: Sound driver singleton instanciated twice (resolved)

Posted: Mon Jun 18, 2007 10:06 pm
by f0rg0tten
Sometimes the game will have no sound, accessing the in game game configuration sound menu, switching it off and back on will crash the game with these log file results:

client_ryzom_rd.exe NeL Error

A fatal error occurs. The program must quit
ProcName: client_ryzom_rd.exe
Date: 2007/06/18 23:00:35
File: R:\code\nel\src\sound\driver\fmod\sound_driver_fmod.cpp
Line: 126
FuncName: <Unknown>
Reason: Sound driver singleton instanciated twice
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Log with no filter:
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Log Starting [2007/06/18 22:58:02]
2007/06/18 22:58:02 client_ryzom_rd.exe INF a28 common.cpp 570 : Exception will be launched: Failed to create the FMod driver object
2007/06/18 23:00:35 client_ryzom_rd.exe ERR a28 sound_driver_fmod.cpp 126 : Sound driver singleton instanciated twice
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client_ryzom_rd.exe Access Violation

Access Violation exception generated at 0x7C918FEA, thread attempts to write at 0x10.
The thread attempted to read from or write to a virtual address for which it does not have the appropriate access.
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Log with no filter:
-------------------------------

Log Starting [2007/06/18 22:58:02]
2007/06/18 22:58:02 client_ryzom_rd.exe INF a28 common.cpp 570 : Exception will be launched: Failed to create the FMod driver object
2007/06/18 23:00:35 client_ryzom_rd.exe ERR a28 sound_driver_fmod.cpp 126 : Sound driver singleton instanciated twice
2007/06/18 23:01:18 client_ryzom_rd.exe INF a28 sound_driver_fmod.cpp 157 : FMod Hardware Support: 32 2D channels, 29 3D channels, 61 Total Channels
----------------------------


EDIT: Nevermind just found this workaround
http://forums.ryzom.com/forum/showthread.php?t=29674