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Starting Out
Posted: Wed Nov 22, 2006 3:55 pm
by teesh
I've been mostly toying with the character creator, now I am ready to actually play. Is there a -best- way to choose your starting package?
Re: Starting Out
Posted: Wed Nov 22, 2006 4:16 pm
by klaelfr
on the medium, long term, none will make a difference.
when makin alts, i always take the craft package. so i have more mats at the begining to do the crafter quests, so i can make myself a nice armor and then start to play seriously.
but well, its a matter of taste, taking a package, is mainly just taking 1-2 skills you will buy later anyway.
Re: Starting Out
Posted: Wed Nov 22, 2006 11:15 pm
by gretchen
It's one small step in the direction of one of the 4 skill branches, won't take long to change direction if you so decide later.
You aren't locking yourself into a role, if that is your concern. Pick whichever one you want to explore first if you like, but know that you can do any or all of these areas to varying degrees as suits you. See the starting guide linked in my sig.
Re: Starting Out
Posted: Thu Nov 23, 2006 12:21 am
by jamela
It's really a pretty minor point, but ...
klaelfr wrote:... i always take the craft package. so i have more mats at the begining to do the crafter quests, so i can make myself a nice armor and then start to play seriously ...
... I think recommending that newcomers take the craft package is generally poor advice and I don't want it to go uncontested.
Forage is the slowest and most boring skill to get started on, but eventually it proves to be the most deep and well thought through skill, certainly the most rewarding in dappers, and all but essential to anyone pursuing a craft. For that slow start I will always recommend people to take the forager package and get a boost. Many player crafted items are readily available from Silan merchants, of far better quality than can be made using the generic crafter mats, and players will very often make stuff for free when asked, delighted to know that what they make will actually help someone out!
Welcome to Ryzom, Teesh

Re: Starting Out
Posted: Thu Nov 23, 2006 3:16 am
by zangan
Why would you get a crafting and forage package if you don't intend to craft or forage in the least bit of concern? I don't think there is a pack that you should 'always' get. Yes, craft and forage packs are very helpful to most who start these branches, but I actually prefer magic, since I don't craft or forage in the least. The magic pack saves you points from nearly every skill you can buy and with level limit (though it was removed) you need all the points you can get.
Re: Starting Out
Posted: Thu Nov 23, 2006 5:13 am
by gretchen
the boost for any of them is a small boost in the long term. Which one you pick isn't going to matter a lot.
Re: Starting Out
Posted: Thu Nov 23, 2006 10:21 am
by klaelfr
klaelfr wrote:
but well, its a matter of taste, taking a package, is mainly just taking 1-2 skills you will buy later anyway.
as i said, it's my 'personal' choice, i'm not saying its a 'good' choice

Re: Starting Out
Posted: Thu Nov 23, 2006 11:14 pm
by emogirl
Umm hi im new here and well just wanted to say hi.

Re: Starting Out
Posted: Fri Nov 24, 2006 3:13 am
by zangan
emogirl wrote:Umm hi im new here and well just wanted to say hi.
Hello and welcome to Atys!