So an Acid Damage 3 is available that contains Credit Cast Time 5.
There is also Acid Damage Upgrade that adds additional damage.
I bought the upgrade to save skill points. Then I realized I need more credits. However, I can't find any lower than Credit Cast Time 15. No more credit stanzas available.
I can't find any trainer in the noobie island that sells Credit Cast Time 5.
So I ended up buying the full Acid Damage 3 spell.
My question is, how come Credit Cast Time 5 is not available for purchase when it's part of the full spell package?
Should I be buying the full spell rather than upgrades?
Hope I'm making sense.
Buying Full Spells and Upgrades
Re: Buying Full Spells and Upgrades
Not sure why you couldn't buy the credit but the general rule of thumb is to buy one full spell that contains all the credits, then buy upgrades for all the other spells at the same level that contain the same credits.
So for example, you would buy the full Acid 3 which contains credits. Then you would only need to buy the Ice 3 upgrade and build a new spell with that and the credits gained from Acid 3.
So for example, you would buy the full Acid 3 which contains credits. Then you would only need to buy the Ice 3 upgrade and build a new spell with that and the credits gained from Acid 3.
Elder Of Atys (ask nicely and I'll do the breakdance for you!)
All posts are In Person (Not IC, not OOC, not Rp, just me!)
Chasing the DING!
All posts are In Person (Not IC, not OOC, not Rp, just me!)
Chasing the DING!
katriell wrote:You can't "complete" the mainland. If one thinks one has seen or done everything there, one is kidding oneself. But be prepared to "get out what you put in," because the mainland does not coddle or hold hands.
Re: Buying Full Spells and Upgrades
I was elsewhere told that if you have (or buy) a stanza that is part of a complete action/spell/whatever, then the cost of that action is reduced by the cost of the stanza you already have.
So if you found your Credit cast time 5 then all the spells containing it should display as cheaper from then on.
That's what I was told. I haven't tested it but it makes sense, since so many prepackaged actions contain a lot of the same stanzas that you wouldn't have to pay for some of the same building blocks over and over.
So if you found your Credit cast time 5 then all the spells containing it should display as cheaper from then on.
That's what I was told. I haven't tested it but it makes sense, since so many prepackaged actions contain a lot of the same stanzas that you wouldn't have to pay for some of the same building blocks over and over.
Ashah...Zoraï on Arispotle (neutral but Kami-leaning) member of Team Spirit!
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Ruins of Silan Starter guide -- Customizing actions guide
Voyager through EQ, EQII, SWG, AO, ActiveWorlds, CoH/CoV, WoW, SL, Runescape and EVE-Online. Looking forward to Spore and Vanguard.
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Ruins of Silan Starter guide -- Customizing actions guide
Voyager through EQ, EQII, SWG, AO, ActiveWorlds, CoH/CoV, WoW, SL, Runescape and EVE-Online. Looking forward to Spore and Vanguard.