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spawning objects?
Posted: Mon Oct 16, 2006 2:05 am
by seawe
ok so i figured out how to make scenery objects disappear by way of clicking on another object. But now the question is how do i make it reappear again? or how to make a different object appear, when that one disapears? :/
Re: spawning objects?
Posted: Mon Oct 16, 2006 4:42 pm
by sx4rlet
Didnt know you could spawn objects..
but i think you need to make a second trigger / event to de-spawn it again.
Re: spawning objects?
Posted: Mon Oct 16, 2006 4:51 pm
by cloudy97
Nope, you can't spawn scenery objects. Not even by dividing the scenario in acts (which I hoped would work).
Re: spawning objects?
Posted: Tue Oct 17, 2006 12:44 am
by zangan
cloudy97 wrote:Nope, you can't spawn scenery objects. Not even by dividing the scenario in acts (which I hoped would work).
NO!!
*crosses of another idea*
Was going to create a labyrinth with spawning dead-ends and fenses around people as they walked through..hmm..
Guess I'll just have to go back to ammbushes...
Would love spawning scenery..
Re: spawning objects?
Posted: Tue Oct 17, 2006 7:49 am
by sx4rlet
zangan wrote:Would love spawning scenery..
I assume Ulani put it on the wish-list already
Re: spawning objects?
Posted: Sun Oct 22, 2006 9:02 pm
by seawe
so the 'activate' 'deactivate' options with 'object remover' don't work really? it works fine with the trigger option
but i was so hoping to spawn another object in its place
Re: spawning objects?
Posted: Sat Jul 14, 2007 4:35 am
by ravekn
YES!!!
Please please PLEASE enable item/scenery spawning!
Re: spawning objects?
Posted: Mon Oct 22, 2007 3:12 pm
by nbrsix
zangan wrote:NO!!
Was going to create a labyrinth with spawning dead-ends and fenses around people as they walked through..hmm..
Guess I'll just have to go back to ammbushes...
Would love spawning scenery..
Have you tried creating a zone when a char steps into it the fence or wall appears? Then you have to create another zone or trigger or just have the char bash it as you do to open a chest/crate.
Just an idea.... only dabbled in creating a senerio and need all the tips I can get myself.
Re: spawning objects?
Posted: Mon Oct 22, 2007 3:27 pm
by kaetemi
seawe wrote:so the 'activate' 'deactivate' options with 'object remover' don't work really?
activate and deactivate are for the object remover component, not for the object.
it's possible though, but i can't tell you how
Re: spawning objects?
Posted: Sat Oct 27, 2007 10:48 pm
by seawe
what is it with all these secrets kaetemi?