PvP questions and a comment
Posted: Wed Jul 26, 2006 10:00 pm
Howdy all,
Back again with questions galore once again. Just as a side comment, as someone has stated you get no DP when u get a rezz so I died last nite near the Throne Room and asked and asked for a rezz and none ever came. Oh well. I died almost immediately after rezzing not 50m away from the Respawn point near the lake and still got no answers for my rezz calls. So while everyone is patting themselves on the back about how great the community is. I've only seen it on the forums and not much on the island, when it comes to rezzes and heals. Though I was able to ask some people about the location of X resource and was thankfully given a pretty prompt response.
While I hope my comment doesn't sound too much like a whine, it's more an observation that as SoR attempts to become more popular it will also attract more people of the unfriendly sort.
Ok back to the questions:
1) How active is PvP on this server?
2) Is there a leaderboard of who is dominating PvP on this server?
3) How heavily contested are Outposts?
4) Are some outposts better than others?
5) Do the outposts change owners much or are the guilds that own them impossible to get out?
6) Are there many guilds that PvP?
7) Do guilds actually declare against each other?
8) Is it possible to solo in PvP or would you constantly get jumped by bands of people?
9) In the Prime Roots can you kill someone on your team?
10) What's to stop someone from constantly switching back and forth from a Neutral to a declared Allegiance.
11) Are there many hacking issues - PvP? in General?
a) PvP - speed hacks, land or physics exploits,
b) General - duping, pathing exploits, etc..
12) How responsive is combat during PvP?
13) In what form does PvP take shape on this server most commonly? Wandering/Ganking? Outpost Battles/Sieges? Arenas? Staged Events? Team Duels?
Let me expound on 12 and see if maybe my understanding or experiences just aren't developed enough yet. Currently, only 30 in melee, combat seems like I'm targetting X Mob and hoping Y attack lands. At times I might see one of the specials like, Opening after Dodge, lite up on my toolbar, but I hardly have either the time or I just dont notice it fast enough to make effective use of it, nor does it seem to make a noticeable difference in combat. Also, fighting the same type of creatures I can go thru several and they might barely touch me and then all of a sudden one seems to be kicking my tail around the island? The controls seem sluggish during this combat as well as for magical combat? Is the end goal of PvP to have more HP than the other guy and spam specials and hope for a win? So while I say the controls seem sluggish, maybe the combat is too fast and I'm not able to keep up with the combat spam.
Any advice or observations on the combat system would be great. While I haven't exactly advertised this game to my guild since I'm undecided, at least 5 others have downloaded the client and started chars on RoS. We come from a very heavy PvP oriented clan but several of us like to craft as well. This seems like a good match until something better comes along. So I started playing in hopes of being mostly a crafter, as more of my friends come into the game they each ask me how PvP is and I can only tell them that it I dont think it happens until the mainland.
Back again with questions galore once again. Just as a side comment, as someone has stated you get no DP when u get a rezz so I died last nite near the Throne Room and asked and asked for a rezz and none ever came. Oh well. I died almost immediately after rezzing not 50m away from the Respawn point near the lake and still got no answers for my rezz calls. So while everyone is patting themselves on the back about how great the community is. I've only seen it on the forums and not much on the island, when it comes to rezzes and heals. Though I was able to ask some people about the location of X resource and was thankfully given a pretty prompt response.
While I hope my comment doesn't sound too much like a whine, it's more an observation that as SoR attempts to become more popular it will also attract more people of the unfriendly sort.
Ok back to the questions:
1) How active is PvP on this server?
2) Is there a leaderboard of who is dominating PvP on this server?
3) How heavily contested are Outposts?
4) Are some outposts better than others?
5) Do the outposts change owners much or are the guilds that own them impossible to get out?
6) Are there many guilds that PvP?
7) Do guilds actually declare against each other?
8) Is it possible to solo in PvP or would you constantly get jumped by bands of people?
9) In the Prime Roots can you kill someone on your team?
10) What's to stop someone from constantly switching back and forth from a Neutral to a declared Allegiance.
11) Are there many hacking issues - PvP? in General?
a) PvP - speed hacks, land or physics exploits,
b) General - duping, pathing exploits, etc..
12) How responsive is combat during PvP?
13) In what form does PvP take shape on this server most commonly? Wandering/Ganking? Outpost Battles/Sieges? Arenas? Staged Events? Team Duels?
Let me expound on 12 and see if maybe my understanding or experiences just aren't developed enough yet. Currently, only 30 in melee, combat seems like I'm targetting X Mob and hoping Y attack lands. At times I might see one of the specials like, Opening after Dodge, lite up on my toolbar, but I hardly have either the time or I just dont notice it fast enough to make effective use of it, nor does it seem to make a noticeable difference in combat. Also, fighting the same type of creatures I can go thru several and they might barely touch me and then all of a sudden one seems to be kicking my tail around the island? The controls seem sluggish during this combat as well as for magical combat? Is the end goal of PvP to have more HP than the other guy and spam specials and hope for a win? So while I say the controls seem sluggish, maybe the combat is too fast and I'm not able to keep up with the combat spam.
Any advice or observations on the combat system would be great. While I haven't exactly advertised this game to my guild since I'm undecided, at least 5 others have downloaded the client and started chars on RoS. We come from a very heavy PvP oriented clan but several of us like to craft as well. This seems like a good match until something better comes along. So I started playing in hopes of being mostly a crafter, as more of my friends come into the game they each ask me how PvP is and I can only tell them that it I dont think it happens until the mainland.