Hi guys,
I've just started Ryzom and am going down the forager crafter route.
I'm almost level 10 in crafting now but its looking rather depressing with regard to my recipes. I seem to be able to make one earring and one set of boots.
I really wanna do jewellery or armour but i want to be specialised (i.e. the best of the best eventually) so when do i get more jewellery recipes?
:S
Confuzzeled by crafting
Re: Confuzzeled by crafting
You buy them from the trainer, there are 6 types of jewelry costing 40 SP each (but you get one with the initial crafting, so it's only 200 SP). You can have them all on just the skill points from training jewel crafting, plus the upgrades to jewel crafting skill, by level 40 or so.
Re: Confuzzeled by crafting
Though this is not wrong... it leaves out some things he needs to be aware of being deciding to join the maniacs crafting jewelry.yaten wrote:You buy them from the trainer, there are 6 types of jewelry costing 40 SP each (but you get one with the initial crafting, so it's only 200 SP). You can have them all on just the skill points from training jewel crafting, plus the upgrades to jewel crafting skill, by level 40 or so.
Jewelry is about the bonuses, they serve no decorative purpose so bonuses must be a big concern... There are any combo of 4 different (HP, Sap, Stam, Focus) bonuses you can add to your jewelry... each costing XP to raise along with your craft level. Q250 jewels without 125 bonus are of limited value.
Unless you are truly in it for the long haul, jewelry is not for the feint of heart. Add to all this SP with bonuses and skill increases the fact that you probably need at LEAST 2 races of jewelry unless your planning HP only (which isn't all bad). You don't really want to make a set of jewels for HP (fighting) and one for focus (harvesting) and have to mouse over each one everytime you need to change over...
Just food for thought... Good luck to you.
WWJD - What Would Jena Do ?
DoubleTap - Disciple of Jena - Karavan Champion
Matis Medium Gladiator Champion
Melinoe - Atys Harvesters
Matis Medium Gladiator Champion
Melinoe - Atys Harvesters
WWJD - What Would Jena Do ?
Re: Confuzzeled by crafting
Well what i'm really concerned about is where I go from the start, if I choose to make ammo for instance how much am i gimping my main prof of jewellery?
If anyone could point me to a guide or /tell Haerin in game i'd really appreciate it
If anyone could point me to a guide or /tell Haerin in game i'd really appreciate it
Re: Confuzzeled by crafting
You don't lose anything by crafting something else, except if you think of the time you spend getting those mats as time you're not getting mats to work on jewelry.
Re: Confuzzeled by crafting
You can't really gimp your character, but you can make life very difficult for yourself if you use your training skills to learn new plans instead of upgrades.
For example, say you get to level 10 Craft by making quality level 10 light armour boots, giving you a well earned 100 Skill Points. You go off and learn Jewellery Craft 1 (giving you an Earring plan) and Melee Weapon Craft 1 (giving you a Dagger plan), each at 25 Skill Points (I think?), then learn an extra jewellery plan like Diadem for 30 Skill Points. You can now make 4 different items at quality 10, but at level 10 all of the Craft 2 upgrades also became available to you to learn so that you could make quality 20 items. They cost 25 Skill Points each and you've now only got 20 Skill Points left for training, so you'll have to continue making quality 10 items for another level before you can upgrade even one of the three craft disciplines you have started.
The experience points earned by making any item is primarily dependent upon the quality of the finished item, so you've restricted yourself and made life more difficult than it needs to be. You can still progress, though, and as the craft tree opens up you can earn a surplus of Skill Points. Because of the high cost of upgrades and plans, though, the Crafting tree is the most starved for Skill Points, for longest.
I recommend that you try to decide on a specialization early on and focus on that discipline. Branch out later. As already mentioned, Jewellery craft has 6 plans to learn before you can make a complete set, so that's 175 Skill Points (25 + 30 x 5) or 18 levels and you've still to train Jewellery Craft upgrades at 25 Skill Points each and Stat boosts like HP at 40 Skill Points each.
I hope this makes sense and helps you a little
Welcome to Atys. *hugs*
(I'm not entirely sure all the numbers quoted for Skill Point costs are accurate, but I think my point is made)
For example, say you get to level 10 Craft by making quality level 10 light armour boots, giving you a well earned 100 Skill Points. You go off and learn Jewellery Craft 1 (giving you an Earring plan) and Melee Weapon Craft 1 (giving you a Dagger plan), each at 25 Skill Points (I think?), then learn an extra jewellery plan like Diadem for 30 Skill Points. You can now make 4 different items at quality 10, but at level 10 all of the Craft 2 upgrades also became available to you to learn so that you could make quality 20 items. They cost 25 Skill Points each and you've now only got 20 Skill Points left for training, so you'll have to continue making quality 10 items for another level before you can upgrade even one of the three craft disciplines you have started.
The experience points earned by making any item is primarily dependent upon the quality of the finished item, so you've restricted yourself and made life more difficult than it needs to be. You can still progress, though, and as the craft tree opens up you can earn a surplus of Skill Points. Because of the high cost of upgrades and plans, though, the Crafting tree is the most starved for Skill Points, for longest.
I recommend that you try to decide on a specialization early on and focus on that discipline. Branch out later. As already mentioned, Jewellery craft has 6 plans to learn before you can make a complete set, so that's 175 Skill Points (25 + 30 x 5) or 18 levels and you've still to train Jewellery Craft upgrades at 25 Skill Points each and Stat boosts like HP at 40 Skill Points each.
I hope this makes sense and helps you a little
Welcome to Atys. *hugs*
(I'm not entirely sure all the numbers quoted for Skill Point costs are accurate, but I think my point is made)
Re: Confuzzeled by crafting
as Jamela said, its important not to squander your skill points trying to do too much too early.
Every ten levels you get to purchase a skill upgrade, and until the craft tree splits you dont have a lot of skill points to spare, so dont go buying new plans or boosts unless you are sure you need them.
you should do quite well just crafting light boots and earrings for a long time.. level 51 in each if you have the willpower beforre you need to buy additional recipes.
Every ten levels you get to purchase a skill upgrade, and until the craft tree splits you dont have a lot of skill points to spare, so dont go buying new plans or boosts unless you are sure you need them.
you should do quite well just crafting light boots and earrings for a long time.. level 51 in each if you have the willpower beforre you need to buy additional recipes.
Re: Confuzzeled by crafting
I think the end point, after everyone has spoken, is that at an early point you will fall behind. there are 4 lands worth of plans to get and 4 types of bonuses...my advise this early (I followed the same plan) is to start with armor, and armor alone untill you catch up on plans/q/sp. Jewelry, as Doubletap said, is mainly dependant on resistances...IE either supreme or Boss mob mats. point is...focus on one thing for now, that will give you time to learn (and you will learn alot) before you move to another tree. after a little bit of time, you will figure it all out on your own and be able to budget your own sps...and budgeting is the key to early crafting.
DT, I didnt have the link to your forage guide handy...may be a good place to post it.
H
DT, I didnt have the link to your forage guide handy...may be a good place to post it.
H
Heavyn
~~The Barefoot Digger~~
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Leader of Pegasus Foundation
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