Which way is this game heading?

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martl
Posts: 342
Joined: Sun Sep 25, 2005 9:37 pm

Which way is this game heading?

Post by martl »

<i originally posted this as a reply to bratz' thread "kinda a deep Q&A question" but then thought it a better idea to create a new thread out of it to invite a discussion>

Since outposts are in game, there are goods to gain in limited supply - OP mats and crystals - which might for many players make a noticeable difference in the fun you have in game. Only strong guilds can hold these OPs. that sort of creates a 2-class guild system, with 2 classes of players. It also creates desire, some might call it even greed. Thus (for example) a fast expanding guild, as PF is, i am told, has the desire to get more OPs. I don't see GvG status for OPs will change anything in that.
Rather the opposite; being things as they are now, a smaller or not PvP-inclined guild still has the chance to defend their OP with the help of allies. But this will not work on a long term basis. Finding enough allies to defend there is a lot of politics needed from the guild leaders and officers side; sure that is part of being a GL or officer, but did they join the game to do only that? i don't think so.

It also added some bad feelings among players, and that certainly is not something i liked to see happen; after all, the community is/was(?) one of the things i enjoy here a lot.

This is also why i am looking at shires with mixed feelings, cause these might be a step more in that direction, and i don't think that is an improvement. It might well end up to make the game less enjoyable for the members of the weaker faction. This is something that has to be avoided.

The idea of player driven content is nice, but Outposts started to put too much emphasis on it. It shouldnt be influencing the main content of the game; it shouldnt influence the fun of playing the game.

As it is now, the bigger faction/guilds/whatever have the power to bully the smaller ones and seriously spoil their in game fun. (and please leave the crap about "if you dont like PvP then don't own an Outpost" out of this - it is not even half the truth, and you guys know it).
The AP Outpost battle today, as the discussion in the forums about it has shown, has only been the first step in that direction. It is a step i the wrong direction. Ryzom today is not the game i stepped into 5 months ago and learned to like. I know there are many players around that feel the same.

I hope the Devs are aware of that and will come up with a bright idea about that whole issue. If it doesn't improve, there is the danger of a mass exodus of the game.

<these are my thoughts, and although i talked to some members of my guild about it, it is not an official statement of the Atys Paladins. Just in case you wondered :) >

i would be happy to hear about what other players think about that, but i'd also welcome very much a statement from the people who created this very good MMPORG.

Gloife

blau muss mein Geliebter sein, blau wie süßer Blaubeerwein,
blau wie Himmel weit und leer, blau wie wildes großes Meer.
Bist du gelb nein dankeschön, abgelehnt wird auch das Grün
selbst das Rot kann mich nicht locken, blau nur haut mich aus den Socken !


"digging is for some strange reason fun" (Karmojr)http://de.miniprofile.xfire.com/bg/os/type/1/lunana.png
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evalisa
Posts: 351
Joined: Wed Sep 29, 2004 12:16 pm

Re: Which way is this game heading?

Post by evalisa »

Pete's reply in said post would go a long way to lessening your worrys over the greed.

And spires will bring fations as a whole togeather, so it shouldant create to much hostilitys,at least within your faction
----
It's Prttey fnuny how we can raed tihs einrte snetnece wtih all tehse ltters all out of palce, and we can cnotniue to keep raednig and sitll mekas snece of waht we are raeding. No mttar how mnay tmies you raed tihs oevr and oevr you can sitll mkae snece of it.
How is taht pssoible?
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