Patch today 5/10

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shadowweb
Posts: 252
Joined: Tue Sep 21, 2004 10:00 am

Patch today 5/10

Post by shadowweb »

The server will be coming down today for a patch at 3pm UK time 4 pm Paris time.
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mallory
Posts: 24
Joined: Sun Sep 26, 2004 3:22 pm

Re: Patch today 5/10

Post by mallory »

shadowweb wrote:The server will be coming down today for a patch at 3pm UK time 4 pm Paris time.


Can I ask- how long will it be down for roughly please?
mboeing
Posts: 603
Joined: Tue Sep 21, 2004 4:44 pm

Re: Patch today 5/10

Post by mboeing »

Can I suggest that you do future patches in the morning when everyone is either at work or at school. Instead of putting them at the end of the workday when everyone returns home and is eager to play.

Posting of the patch notes like in the American Section or a link there would be welcome as well. I know its just a few clicks. But its just a short copy paste for you as well =)


WHAT'S NEW

. NPC Vendors will now sell up to level 50 items instead of 25.
. Worn out weapons will now be destroyed automatically.
. Raw materials aren't accessible at all times in the Prime Roots as they were.
. Some Kitin patrols will make life slighly harder in the Prime Roots, so stay alert.
. You should now be able to trade part of a stack instead of the whole lot.
. When your mektoub's inventory is full, you will now get a message that there isn't any more room when you try to move an item from your inventory to the mek's one.

BUG FIXES

. When exchanging enchanted items, those items seemed to loose their enchantment.
. If you were disconnected while exchanging items, you would loose them.
. All "kill tribe" missions should be working now.
. Missions that were using the temporary inventory have been fixed.
. Players appartment inventory weren't properly initialised when a player logged in again.
. When you had a mission to kill a specific monster, killing it while in a team didn't count the kill for the mission properly.
. Mission locations should now display properly in your Compass.
. You weren't able to create a guild with the same name as a previously disbanded guild.
. Fixed an issue with reserved names and naming rules.
. You are now able to stack ammunition that have the exact same properties.
. If you logged off when you were dead, you would get your full countdown when logging back in.
. You weren't able to right click / move an item from your inventory to your Appartment.
. Fixed a client crash.
. Some translation fixes.

Sky
Tryker Crafter

Q200 Jewels, Q180 armor, Q200 amps crafter and user.

Proud member of [url=evolve.guildportal.com]Evolution[/url]
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maggers
Posts: 140
Joined: Fri Sep 24, 2004 1:13 pm

Re: Patch today 5/10

Post by maggers »

Nice Patch.. :D

What is Important for me >>>

. You should now be able to trade part of a stack instead of the whole lot.
. When exchanging enchanted items, those items seemed to loose their enchantment.
. If you were disconnected while exchanging items, you would loose them.
. All "kill tribe" missions should be working now.
. When you had a mission to kill a specific monster, killing it while in a team didn't count the kill for the mission properly.
. Mission locations should now display properly in your Compass.
. Fixed a client crash.
. Some translation fixes.

Where is the Crystalise Spell and Sap Crystal fix ? Im Tired of logging out and back every time I want to make Sap Crystals
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silverio
Posts: 79
Joined: Tue Sep 21, 2004 2:26 am

Re: Patch today 5/10

Post by silverio »

. Raw materials aren't accessible at all times in the Prime Roots as they were.
. Some Kitin patrols will make life slighly harder in the Prime Roots, so stay alert.

Lol this 2 mean ahmmm no more superior weapons around .. great news.. there was no sense to mine nothing less then excelent in roots... even that was time waste..

I hope now people wil aprecite dedicated foragers..
Silverion Zorai ...
Circle of Light
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Eshin
Posts: 179
Joined: Thu Sep 16, 2004 6:33 pm

Re: Patch today 5/10

Post by Eshin »

Yeah, totally Silv. I was already griping about that how prime roots foraging will spoil the game when people won't accept nothing else than supreme stuff, made out of supreme mats of course, anymore. Plus, a homin running around with a black/white armor should be a rare sight. If not that rare, at least A LOT rarer than at the moment.

Same with weapons. When someone has had a Q70 2-handed weapon that has max damage 200 and hits per minute like 30, there's no turning back. And the funny thing is, it's not even that hard to get your hands on one. That is, at the moment. So the patch is much appreciated here too.

Well, good that it's getting at least somewhat fixed (let's see how it affects in practice), no permanent damage done yet ;)
"Don't panic!" -Muffy

One minute, and a pack of torbaks led by Spinah, later:

"Ok, where do we spawn?" -Troxyvine
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shadowweb
Posts: 252
Joined: Tue Sep 21, 2004 10:00 am

Re: Patch today 5/10

Post by shadowweb »

Please note that the patch times have changed.

On Tuesday the 5th of October, all SoR servers will be brought down for a patch.

Maintenance is schedule to take place between 1600 and 2000. Paris 1500 and 1700 UK

Estimated down time is 1 hour.

Patch NotesWHAT'S NEW

. NPC Vendors will now sell up to level 50 items instead of 25.
. Worn out weapons will now be destroyed automatically.
. Raw materials aren't accessible at all times in the Prime Roots as they were.
. Some Kitin patrols will make life slighly harder in the Prime Roots, so stay alert.
. You should now be able to trade part of a stack instead of the whole lot.
. When your mektoub's inventory is full, you will now get a message that there isn't any more room when you try to move an item from your inventory to the mek's one.
. Your dear CSRs have received new staffs.

BUG FIXES

. When exchanging enchanted items, those items seemed to loose their enchantment.
. If you were disconnected while exchanging items, you would loose them.
. All "kill tribe" missions should be working now.
. Missions that were using the temporary inventory have been fixed.
. Players appartment inventory weren't properly initialised when a player logged in again.
. When you had a mission to kill a specific monster, killing it while in a team didn't count the kill for the mission properly.
. Mission locations should now display properly in your Compass.
. You weren't able to create a guild with the same name as a previously disbanded guild.
. Fixed an issue with reserved names and naming rules.
. You are now able to stack ammunition that have the exact same properties.
. If you logged off when you were dead, you would get your full countdown when logging back in.
. Gave Pezito what he deserved in the Credits.
. You weren't able to right click / move an item from your inventory to your Appartment.
. Fixed a client crash.
. Some translation fixes.
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ozric
Posts: 538
Joined: Tue Sep 21, 2004 2:26 am

Re: Patch today 5/10

Post by ozric »

Given that there was a 4 hour window for the time that the server was coming down for the patch, it would have been nice to have had at least a couple of minutes warning instead of the "log out immediately" message ingame :(
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bullough
Posts: 151
Joined: Tue Oct 05, 2004 4:14 pm

Re: Patch today 5/10

Post by bullough »

Ok thanks for the info, im looking forward to getting back in game but this time i hope my characters havent been deleted :)
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fnarr69
Posts: 3
Joined: Fri Oct 01, 2004 4:08 pm

Re: Patch today 5/10

Post by fnarr69 »

It doesn't mention lag in those notes. Has this been fixed too, or are they still working on it?
Gallon (Allegiance of Power) - cowardly magic user
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