Reconnectiong and network problems
Posted: Mon Jan 16, 2006 2:07 am
I write just to ask for a little feature, which i know it is a difficult job for the Nevrax team.
The fact is that i'm connected through a quite unstable wlan (until we decide to rearrange our accespoints), and i also have a brother with an unstable connection, which i don't have more info about. What i wanted to ask is if a more reliable connection system could be implememted, that allowed reconnections directly from the client, without all the hassle of having to close the game, waiting 30 seconds to avoid having to do the same again, and waiting for all the load process to complete.
I've been killed at least five or six times because of that, and i think there must be some way to allow this behaviour, as after all, connections get identified with username and password, so i suppose it's not a security issue!
I know it may be even impossible, and i don't know how it works, but it would be a serious issue fixed, from my point of view.
btw, i wish i was the only one i've seen going net-dead in the middle of teaming, battling and so on!
The fact is that i'm connected through a quite unstable wlan (until we decide to rearrange our accespoints), and i also have a brother with an unstable connection, which i don't have more info about. What i wanted to ask is if a more reliable connection system could be implememted, that allowed reconnections directly from the client, without all the hassle of having to close the game, waiting 30 seconds to avoid having to do the same again, and waiting for all the load process to complete.
I've been killed at least five or six times because of that, and i think there must be some way to allow this behaviour, as after all, connections get identified with username and password, so i suppose it's not a security issue!
I know it may be even impossible, and i don't know how it works, but it would be a serious issue fixed, from my point of view.
btw, i wish i was the only one i've seen going net-dead in the middle of teaming, battling and so on!