Balance

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szoszi
Posts: 43
Joined: Thu Feb 03, 2005 4:19 pm

Balance

Post by szoszi »

We've been talking about the recent changes and a question came into my mind:

Which are the negative effect of PvPing?

Usually when you kill someone there are some negative consequences. In Ryzom there are only positive ones. Maybe this is the core of the problem, there is no in game motivation against PvP.

bye, blondy
blondy

"My mistake, four coffins."
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aylwyne
Posts: 575
Joined: Fri Sep 24, 2004 10:27 pm

Re: Balance

Post by aylwyne »

One idea would be to lose fame with the factions that the player is positive with. The amount you lose could be dependent on how high their fame is. So if you kill someone that is +1 Tryker, you might lose a small fraction of a point of fame with the Tryker. If you kill someone that is +100 Tryker, you would lose more.

Of course, this would all depend on the fame mattering for more than it does now. Like not being able to use the TPs at all in the areas where your fame is too low. Being killed on site by town guards, etc. If your fame in a land becomes too low, that land should be very hostile to you.
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sx4rlet
Posts: 1025
Joined: Tue Sep 28, 2004 11:12 pm

Re: Balance

Post by sx4rlet »

szoszi wrote:We've been talking about the recent changes and a question came into my mind:

Which are the negative effect of PvPing?

Usually when you kill someone there are some negative consequences. In Ryzom there are only positive ones. Maybe this is the core of the problem, there is no in game motivation against PvP.

bye, blondy
Yes, very true, Blondy!
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thosholm
Posts: 309
Joined: Fri Oct 01, 2004 10:00 am

Re: Balance

Post by thosholm »

Thosam - Hunter of small defenseless animals, Forager near safe areas and Crafter of useless junk.

I hereby declare myself to be a Hominist. Ask me about my philosophy.

I survived Patch 1. :) I'm not so sure about Episode 2. :confused:
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