Nevrax wrote:
[ I N T E R F A C E ]
- Moved the contextual menu item "Quit Team" to a safer place.
- Loot window on bandits will close as soon as there is nothing more to loot on the corpse.
- Reversed the line order of Pierce/Blunt on Shield/Armor info. It is now the same as the order in the craft preview. This will avoid any misunderstanding.
- Fixed a bug in virtual desktop where the inventory box was ticked when it should not be, thus providing you incorrect information.
- Forage windows could end up being displayed in the wrong order; this is now fixed.
- Items stored in players' apartment inventory were displayed with a null value on the information window; this is now fixed.
Nevrax wrote:
[ M I S S I O N ]
- Added a default icon to the mission window. You will now have a default icon when/if needed.
Nevrax wrote:
[ F I G H T I N G ]
- Fixed a bug to the 'icon mode' of the pad. You were not able to
disengage by pressing the 'attack/disengage,' when you should have been
able to.
Nevrax wrote:
[ M A C R O ]
- Fix in the macro system when using "select shortcut bar" and "run
shortcut". Previously, the command "run shortcut" was executed before
"select shortcut bar", thus executing the wrong parameters.
Nevrax wrote:
[ M I S C E L L A N E O U S ]
- You can activate the afk mode even when you are sitting. There is no
more need to stand up for that.
- Renamed the crafted meduim Tryker boots from Ry-Tissan to Ry-Fabren.
- Replaced the Matis tent at the Barkers with a Fyros tent.
- Fixed a bug in the selling system when using margins. The margin
limit is now of +9,999% max, instead of the buggy 99,999%.
- The name of a targeted entity will always be visible to you. Note
that you need to target the entity; the name will then adjust itself to
be visible in all circumstances. You will not encounter any more NPCs
with their name lost in the ceiling.
- Fixed bugs related to pre-requisites on various items. This was
affecting equipment of certain items and certain items sold by NPCs.
Those items had a red background when they should not have, because
some values were wrong or not working as displayed in the info.
Nevrax wrote:
[ T E X T ]
- Various text fixes were, including wrong or misspelled names on items
and NPCs.
Nevrax wrote:
[ 3 D D A T A ]
- Review and adjustment of Trykers collisions and some characters
animations.
Nevrax wrote:
[ M E K T O U B ]
- Auto-run while riding will no longer be automatically interruptedwhen
you come out of water.
- When you were mounting using the interface shortcut and had a mob targeted, your character was running to the targeted creature instead of mounting. This is now fixed.