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[DEV] Mektoub Inventory Bugfix
Posted: Thu Jun 23, 2005 7:09 pm
by lawrence
Nevrax would like your feedback on a few things that are currently being tested in-house. For a full list of currently tested new features and bugfixes, please refer to the following page:
http://ryzom.com/?page=player_info-in_test
Nevrax wrote:
[ I N V E N T O R Y ]
- Fixed a bug related to mektoubs inventory caused by the weight limit of 500. You were not able to fill several stacks of a type of item in these inventories. This was a weight issue which appeared when filling a mektoub inventory with stacks of 999 pistol ammo, which have a bigger weight than bulk. There is no more weight limit on mektoubs (packers and mounts).
Re: [DEV] Mektoub Inventory Bugfix
Posted: Sun Jun 26, 2005 12:38 pm
by hans1976
Ehm, no more weight limit?
Maybe I am messing up weight and bulk again, but does this mean I can put in an unlimited amount of mats on my packer?
Or is bulk something like size and is weight the kg's?
Re: [DEV] Mektoub Inventory Bugfix
Posted: Sun Jun 26, 2005 2:30 pm
by akicks
hans1976 wrote:Ehm, no more weight limit?
Maybe I am messing up weight and bulk again, but does this mean I can put in an unlimited amount of mats on my packer?
Or is bulk something like size and is weight the kg's?
Bulk is the size,
Weight is how heavy
Bullets are smaller than materials... They take up less room on the packer. But they are also heavier (being bullets).
Think of it as the difference between a card box that can hold a large tv (when its not flat packed) and weights. Weights take up less space but weigh more.
Re: [DEV] Mektoub Inventory Bugfix
Posted: Sun Jun 26, 2005 2:42 pm
by mmatto
Back to the bugfix, I don't understand what was the bug. Looks like "working as intended" to me.
Re: [DEV] Mektoub Inventory Bugfix
Posted: Mon Jun 27, 2005 7:50 am
by holina
No weight limit is ok - I think there is none on players, except you get slowed down after a certain ammount, which seams fair.
Question is, will (are) packers be slowed down when they will carry too heavy stuff or can they run arround happily with 3 tonns on their backs?

Re: [DEV] Mektoub Inventory Bugfix
Posted: Mon Jun 27, 2005 8:19 am
by hans1976
holina wrote:Question is, will (are) packers be slowed down when they will carry too heavy stuff or can they run arround happily with 3 tonns on their backs?
Well, according to the bugfix here, they can carry 3 tonns of bullets and still be hopping throught the grazy fields, as the tiny bricks of .22 stack efficiently and take little bulk.
I understand now
