Satchi wrote: Patch One includes:
* Player Vendors (NPCs you can offer your goods for sale through)
* Theme Music
* Magician Glove
* Mounts for the GMs
* Tuning and balance for magic users less expensive spells, a refund for certain spells, will need to redo some purchases & stanzas to adjust.
* The world becomes a more dangerous place. Creatures have their own agendas. Be careful. They just got a bit better organized!
Patch One is heading to the Advanced Test Server (ATS) soon... 1-2 weeks after landing on the advanced test server Patch One goes live!
Patch Two is scheduled to follow one month later (Note: might be 5 weeks)
Patch Two includes:
* The Encyclopedia
* Quests will begin to appear
* Rewards are revamped (special items cool stuff)
* In Game extra Chat channels (please give us feedback on what is needed other than AUCTION)
* Player Mounts
* More Story elements . (no spoilers good stuff though!)
* You will start to see some divergence among the races abilities. (big hint here)
What we have, as of now, June 2005:
Patch One:
Player vendors: check
Theme Music: check , even though there is no ambient music
Magician Gloves: check
Mounts for the GMs: check
Tunic and balance for magic users: check
World becomes more dangerous: check
Patch Two:
Encyclopedia: check
Quests: does this refer to the Rites? if yes, partially implemented as of now.
Rewards are revamped: special items, cool stuff... ? not that I have seen. The special rite stanzas are imo no good (timer based ones, basic npc craft plans...)
In Game Extra Chat channels: no new channels, too bad, an AUCTION one would indeed rock, but I guess there is a reason it wasnt implemented
Player Mounts: check
More Story elements: check
Divergence among the races abilities: None that I am aware of. There are just no stanzas one race can use and not the others.
Not too bad imo, they implemented a good deal of what they intended to.
I'm really looking forward to seeing racial differences someday, aswell as the new User Interface and the Outposts :)