
Link: http://www.ryzom.com/?page=news&id=793
Feel free to discuss!
I wondered about that too. But I guess that's what it's called when a hit does partial damage? (separate from armor reduction, of course)vinnyq wrote:partially dodge?
Maybe we need something like ... a "guild commandment type" feature set by a guild leader. Let's use examples.There are advantages with both: guild alliances are simpler and gives more power to the guild leaders, while individual alliances give more freedom to each player, is more challenging for guild leaders (they have to make sure their troops follow them) and allows treason.
What do you think? If you were us, which would you implement first? Or would you try it a third way?
I think part of the problem with this (besides being pretty useless) is that people assumed that it would do 100*0.9 = 90 HP. With the number effected only restricted by the bomb level you used. So instead of:Q&A wrote: # For 2 players, each of them receive 100/(0.9*2) = 55 HP
# For 4 players, each of them receive 100/(0.8*4) = 31 HP
# For 8 players, each of them receive 100/(0.6*8) = 20 HP
I believe this person was refering to the previously mentioned 6 monthly updates which were suggested to include new races/new lands etc.Q&A wrote: Was the previously announced expansion (new race, new skills,...) just replaced with Ryzom Ring, or is R2 something new and separate? [Submitted by oneof1]
Unless I'm missing something, we haven't said this expansion would introduce a new race or new skills.