A demonstration or real game?
Posted: Wed Jun 15, 2005 11:50 am
Im serious wonder, are Ryzom a game or a demonstration for Nevrax mmorpg tools.
For one what been on Ryzom a over a year now I suspect this more and more.
Take a look at all the events, and think about where and how they was made.
For example some of the Tryker events.
We had to go together over and over same crash spots, next patch fixed some of the water/sound bugs,good for the game frustrating for the players
Last Zoria was clearly testing also, as the server crashed as soon the event started for real and was quietly closed off.
And now with outposts coming pvp events, gladiator matches and so.
They are roundish 50 people in Nevrax, not all are programmers this I know, but as many have said as they introduced R2 what devolvement is left for Ryzom?
If you take a look at the release notes more and more it looks like this is for some other game or engine then Ryzom. And the game it self its getting more and more like all the other games out where (taking about the core rules here)
The whole R2 also smell like more in game testing for me.
True who better then we can do this then we, but not on a live server what why we have the ats.
But ats dont work why? Cus now one in Nevrax knows how to organise the testing.
The final touch was Raynes looking at Ryzom at E3 and the closed booth. Why a closed booth, and the need for a appointment? Smell like big sales not player sales to me.
What interest me also is why they have totally ignored the community until now.
Hmm... because to their need of testing they need players?
What do you think?
For one what been on Ryzom a over a year now I suspect this more and more.
Take a look at all the events, and think about where and how they was made.
For example some of the Tryker events.
We had to go together over and over same crash spots, next patch fixed some of the water/sound bugs,good for the game frustrating for the players
Last Zoria was clearly testing also, as the server crashed as soon the event started for real and was quietly closed off.
And now with outposts coming pvp events, gladiator matches and so.
They are roundish 50 people in Nevrax, not all are programmers this I know, but as many have said as they introduced R2 what devolvement is left for Ryzom?
If you take a look at the release notes more and more it looks like this is for some other game or engine then Ryzom. And the game it self its getting more and more like all the other games out where (taking about the core rules here)
The whole R2 also smell like more in game testing for me.
True who better then we can do this then we, but not on a live server what why we have the ats.
But ats dont work why? Cus now one in Nevrax knows how to organise the testing.
The final touch was Raynes looking at Ryzom at E3 and the closed booth. Why a closed booth, and the need for a appointment? Smell like big sales not player sales to me.
What interest me also is why they have totally ignored the community until now.
Hmm... because to their need of testing they need players?
What do you think?