Hello,
Feel free to discuss the proposition made by Jessica on the news, about new player information sections. Thanks!
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Xavier.
[Feedback thread] New Player Information Sections
- Xavier Antoviaque
- Posts: 281
- Joined: Wed Feb 23, 2005 11:00 am
Re: [Feedback thread] New Player Information Sections
Very much needed.Xavier Antoviaque wrote:Hello,
Feel free to discuss the proposition made by Jessica on the news, about new player information sections. Thanks!
--
Xavier.
Re: [Feedback thread] New Player Information Sections
OH, here we are. I made another duplicate thread, doh!raynes wrote:Very much needed.
I love the idea. Especially if you allow us to comment on stuff.
Fyrx, Fyros
Re: [Feedback thread] New Player Information Sections
Yeah definatly!
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Kibsy - Silan Alt (Arispotle server)
Avatar by Ema
Master of two, huggler of all!
Kibs' Autolauncher and Ammo shop
Vote for Ryzom on mmorpg.com!
Re: [Feedback thread] New Player Information Sections
would save all the hassle of us loging back in and then a few hours later finding something that wasnt in the notes thats for sure
Diggin proud member and Officer in The Samsara
Im not spaming.... im power lvling my forum account
Im not spaming.... im power lvling my forum account

Re: [Feedback thread] New Player Information Sections
Looks good, fill it up so we can ses how it works
You can start by filling in stuff that has been already announced in before and after game release. Something like children under long term considerations, maybe. Outposts in short term 
Maybe adding a trash section for ideas that have been discussed/planned but dropped for good.


Maybe adding a trash section for ideas that have been discussed/planned but dropped for good.
Mikos, Abyss Eye
Re: [Feedback thread] New Player Information Sections
Oh yeah, love the 'Trash' idea from Mikos. You guys should definitely put that into consideration. Have a 5th section for 'Trash' or 'Rejected'.
Fyrx, Fyros
Re: [Feedback thread] New Player Information Sections
I noticed that "In development" lists upcoming bug fixes. You should put extra emphasis on critical issues that have been identified. There should be some kind of explanation for these things, workarounds and time estimate for fix.
Examples of critical issues from past and present (not comprehensive list):
- mob melee attack frenzy bug
- 0.5 tp ticket bulk
- Missing guilds
- Missing characters
- Invisible mektoubs
- Massive scale server slowdown, persistent slowmotion lag
- Mobs not respawning
- Patch broke all tools
Address issues that are likely to cause server wide outrage in timely manner. This means both giving out information and fixing the problem in timely manner.
This may require giving the topmost first priority to these kind of issues. These problems seems to be introduced during patches, you should have someone from Nevrax (not Jolt) taking care of post patch period even during weekends.
E.g. bulk tp outrage started 5 minutes after server restart. It took days before getting anything other than vague response what is going to happen.
Examples of critical issues from past and present (not comprehensive list):
- mob melee attack frenzy bug
- 0.5 tp ticket bulk
- Missing guilds
- Missing characters
- Invisible mektoubs
- Massive scale server slowdown, persistent slowmotion lag
- Mobs not respawning
- Patch broke all tools
Address issues that are likely to cause server wide outrage in timely manner. This means both giving out information and fixing the problem in timely manner.
This may require giving the topmost first priority to these kind of issues. These problems seems to be introduced during patches, you should have someone from Nevrax (not Jolt) taking care of post patch period even during weekends.
E.g. bulk tp outrage started 5 minutes after server restart. It took days before getting anything other than vague response what is going to happen.
Mikos, Abyss Eye
Re: [Feedback thread] New Player Information Sections
mmatto wrote:E.g. bulk tp outrage started 5 minutes after server restart. It took days before getting anything other than vague response what is going to happen.
i agree this is amazing how many times its happend too a patch comes then 5 mins later the forums are going wind due to undocumented changes and those very same changes take sometimes weeks or months to be corrected..
in my experiance with mmo's if a game adds a patch and there is a bug expect a patch either the same day or the next with the fix you dont expect to have to live with the bug they added for more than 2 days not 2 weeks =/ as is the case in SoR now with the melee bug that still hasnt been addressed
Diggin proud member and Officer in The Samsara
Im not spaming.... im power lvling my forum account
Im not spaming.... im power lvling my forum account

Re: [Feedback thread] New Player Information Sections
The new development discussion threads are GREAT.
Even if it's just a minor bug that you don't think we'd need to comment on. You will hear good suggestions in those threads.
I'm looking forward to the more long-term discussions as well!
And I hope to see the effects of our input shortly.

Even if it's just a minor bug that you don't think we'd need to comment on. You will hear good suggestions in those threads.
I'm looking forward to the more long-term discussions as well!
And I hope to see the effects of our input shortly.

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Master of Illusion and Torment
"True power is not destruction, but control"
Karavaneer - Arispotle
Reapers of the Dark
Master of Illusion and Torment
"True power is not destruction, but control"
Karavaneer - Arispotle
Reapers of the Dark