[Feedback thread] New Player Information Sections

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Xavier Antoviaque
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[Feedback thread] New Player Information Sections

Post by Xavier Antoviaque »

Hello,

Feel free to discuss the proposition made by Jessica on the news, about new player information sections. Thanks!

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Xavier.
raynes
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Re: [Feedback thread] New Player Information Sections

Post by raynes »

Xavier Antoviaque wrote:Hello,

Feel free to discuss the proposition made by Jessica on the news, about new player information sections. Thanks!

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Xavier.
Very much needed.
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vinnyq
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Re: [Feedback thread] New Player Information Sections

Post by vinnyq »

raynes wrote:Very much needed.
OH, here we are. I made another duplicate thread, doh!

I love the idea. Especially if you allow us to comment on stuff.
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kibsword
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Re: [Feedback thread] New Player Information Sections

Post by kibsword »

Yeah definatly!
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helbreat
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Re: [Feedback thread] New Player Information Sections

Post by helbreat »

would save all the hassle of us loging back in and then a few hours later finding something that wasnt in the notes thats for sure
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mmatto
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Re: [Feedback thread] New Player Information Sections

Post by mmatto »

Looks good, fill it up so we can ses how it works :) You can start by filling in stuff that has been already announced in before and after game release. Something like children under long term considerations, maybe. Outposts in short term :)

Maybe adding a trash section for ideas that have been discussed/planned but dropped for good.
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vinnyq
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Re: [Feedback thread] New Player Information Sections

Post by vinnyq »

Oh yeah, love the 'Trash' idea from Mikos. You guys should definitely put that into consideration. Have a 5th section for 'Trash' or 'Rejected'.
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mmatto
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Re: [Feedback thread] New Player Information Sections

Post by mmatto »

I noticed that "In development" lists upcoming bug fixes. You should put extra emphasis on critical issues that have been identified. There should be some kind of explanation for these things, workarounds and time estimate for fix.

Examples of critical issues from past and present (not comprehensive list):

- mob melee attack frenzy bug
- 0.5 tp ticket bulk
- Missing guilds
- Missing characters
- Invisible mektoubs
- Massive scale server slowdown, persistent slowmotion lag
- Mobs not respawning
- Patch broke all tools

Address issues that are likely to cause server wide outrage in timely manner. This means both giving out information and fixing the problem in timely manner.

This may require giving the topmost first priority to these kind of issues. These problems seems to be introduced during patches, you should have someone from Nevrax (not Jolt) taking care of post patch period even during weekends.

E.g. bulk tp outrage started 5 minutes after server restart. It took days before getting anything other than vague response what is going to happen.
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helbreat
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Re: [Feedback thread] New Player Information Sections

Post by helbreat »

mmatto wrote:E.g. bulk tp outrage started 5 minutes after server restart. It took days before getting anything other than vague response what is going to happen.

i agree this is amazing how many times its happend too a patch comes then 5 mins later the forums are going wind due to undocumented changes and those very same changes take sometimes weeks or months to be corrected..

in my experiance with mmo's if a game adds a patch and there is a bug expect a patch either the same day or the next with the fix you dont expect to have to live with the bug they added for more than 2 days not 2 weeks =/ as is the case in SoR now with the melee bug that still hasnt been addressed
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sehracii
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Re: [Feedback thread] New Player Information Sections

Post by sehracii »

The new development discussion threads are GREAT.

Even if it's just a minor bug that you don't think we'd need to comment on. You will hear good suggestions in those threads.

I'm looking forward to the more long-term discussions as well!

And I hope to see the effects of our input shortly.
;)
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