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Aimed shots question

Posted: Wed Sep 29, 2004 11:05 am
by babaloui
Can anyone tell me what the effects are for aimed shots? (aimed kittin head shot, aimed kitin rear leg shot, aimed kitin front leg shot etc...). The info button doesnt really tell you anything. Besides the effects are these things of any use? Are they fully functional (some abilities do nothing). Thanks

Re: Aimed shots question

Posted: Wed Sep 29, 2004 3:55 pm
by tekkor
Now i could be wrong on this but.....my understanding is all creatures have some weaknesses. So..... if you figured those out and then built an attack to take advantage of it you could do more damage possibly. For example..... if you knew from watching attacks that Gingos take more damage when hit in the legs then anywhere else you could set up an attack to target the legs and when you fight gingos use that attack.

Again....Im not an expert on this but its how I understood it.

Re: Aimed shots question

Posted: Wed Sep 29, 2004 3:56 pm
by tekkor
Also I believe that locational hits could cause extra effects like slowing a creature down, stunning them etc etc.

Re: Aimed shots question

Posted: Wed Sep 29, 2004 5:05 pm
by tetra
Kiten back legs can cause it to slow (no idea if this is slow movement/snare or slow attack).
headshots on anything can stun.

hands/arms can interrupt casting i'm pretty sure.

Re: Aimed shots question

Posted: Thu Sep 30, 2004 5:19 am
by savvy
Head: stuns
Chest/Body: loss of stamina
Arms/Front Upper Legs: slows down attack speed
Legs/Rear Upper Legs: slows down movement
Hands/Front Lower Legs: decreases chances to hit
Feet/Rear Lower Legs: decreases chances to dodge

taken from http://ryzom.l9c.org/guides.php?do=fight

Re: Aimed shots question

Posted: Thu Sep 30, 2004 3:44 pm
by babaloui
Thanks Savvy, that helpd alot.