Question for Armour Crafters

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sprite
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Question for Armour Crafters

Post by sprite »

Ok, we all know how sought-after the boss armours are. What I want to know is, can the stats be beaten by crafted suits of the same Q? (ignoring the boosts)

The stats required are: (taken from an Aen vest)

Quality 200
400 hitpoints
-4 Dodge mod
+6 Parry mod
+15.9 Penalty
55% Protection
480 Max vs (all three)

So can it be done? :D
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hans1976
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Re: Question for Armour Crafters

Post by hans1976 »

sprite wrote:Ok, we all know how sought-after the boss armours are. What I want to know is, can the stats be beaten by crafted suits of the same Q? (ignoring the boosts)

The stats required are: (taken from an Aen vest)

Quality 200
400 hitpoints
-4 Dodge mod
+6 Parry mod
+15.9 Penalty
55% Protection
480 Max vs (all three)

So can it be done? :D
Yes. Using supreme PR and boss mats this can be done, although I am not sure of the exact mixture. And it will certainly look better too!
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morgan73
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Re: Question for Armour Crafters

Post by morgan73 »

The HP bonus cannot, if its +400 on that one part, and it's a q200. The most us lowly players can put on a q200 is +100. :(

The rest.. possibly.
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madnak
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Re: Question for Armour Crafters

Post by madnak »

From what I've seen, each individual bonus can be achieved by players. All of them at once can't be.
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hans1976
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Re: Question for Armour Crafters

Post by hans1976 »

morgan73 wrote:The HP bonus cannot, if its +400 on that one part, and it's a q200. The most us lowly players can put on a q200 is +100. :(

The rest.. possibly.
the 400hp is the items durability...
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mmatto
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Re: Question for Armour Crafters

Post by mmatto »

Parry mod +4 per piece to my knowledge. 400 HP is not HP boost but durabilty of the item itself.

You need combo that has 99 or 100/100 in durability, parry mod, protection factor and all max prots. I don't say it is impossible, but it may very well be such. I have played a bit with supreme armor mats and not seen anything even close. There might be magic combo that produces this and it may have some suprise ingredients like basic mob mats.

You should note that boss armor is 20 bulk per piece and that is a major drawback in that suit. Whole suit takes 120 bulk out of 300..

I am not that much worried if it is possible to craft equal armor with q200, but more worried if you can produce armor at any q that is better than boss armor and uses mats that can be acquired with sane amount of work (after grinding pr forage and all heavy armor branches near lvl 250).

This goes back to question that is there much use to lvl heavy armor over lvl180 when you can make q190 armors because after that most ppl use q200 boss armors. Except looks.

- Heavy armorer at q170 and owner of q200 Aen suit & q210 Booster suit
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ozric
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Re: Question for Armour Crafters

Post by ozric »

You cant get 15.9 action penalty on crafted armour, whatever mats you use.
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quasar11
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Re: Question for Armour Crafters

Post by quasar11 »

ozric wrote:You cant get 15.9 action penalty on crafted armour, whatever mats you use.

haH! i'mm thr typo chsmpiom! :P
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b00ster1
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Re: Question for Armour Crafters

Post by b00ster1 »

400 hitpoints
-4 Dodge mod
+6 Parry mod
+15.9 Penalty
55% Protection
480 Max vs (all three)
Using supreme PR harvested mats possible:
HitPoint over 500.
Parry +2/item (i think possible 3).
"X max vs xxxx " possible ~500, but for one tree, not for 3. And armor with maxed protection for eg Pierce, have usually 50% less in other protections, also dodge penalty (not "-4" like Aens, but "-1" possible get in dodge mod, using only supreme mats, if maxed protection for one type weap/or lightness/or parry/etc)

PS. Still dont have enough Kitin Larvas, so possible, is possible get better (and equal stats (in "protection vs" and etc), cuz Larva have ~80% in all stats.
So can it be done?
No..... because still impossible get "-4" penalty in dodge
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sprite
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Re: Question for Armour Crafters

Post by sprite »

b00ster1 wrote: No..... because still impossible get "-4" penalty in dodge
Isn't the "-4" a bad thing tho?
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