Players Events on the NA server

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vinnyq
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Players Events on the NA server

Post by vinnyq »

Why do you guys think that there are so few players ran events on the NA server? Lack of interest? Low participation? Bad fear of Rejections for failed events? Fear of humilation for participating?

We had a precision dig and crafter event a few weeks ago ran by Takashi ... but I think there were only about a dozen participants. Do most players think these kinda things (rp & games & anything besides leveling) are dumb and stupid, or feel that if they participate in stuff like this they'll be made fun of?

Maybe players from the other servers can help us out here. It seems that NA server has lacked of players ran events than the other servers. How do you guys make it successful, any useful advices?

In the early days, it seems that there were also few and sparring events on the other servers, e.g. a few weddings here and there, treks, knife fights, etc, but all of a sudden recently, I notice a lot more more events on the EE servers, with events that are more involving and complicated. How did this flood of events thru the gates come about? Did it just happened that there's enough of a critical mass to make it fun and a regular thing? Do you guys always see most of the same handful of people participating in these events?

I think we really ought to try to push open our own gate. But I am not sure how we can do it.
Last edited by vinnyq on Fri Mar 18, 2005 9:07 pm, edited 1 time in total.
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systemv
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Re: Players run Events on the NA

Post by systemv »

My guess, and this is based on experience with other MMOs I've played in, is that it just comes down to the server population. We don't know what the numbers are but there's enough evidence to prove that the UK and French server both have a significantly larger population. So yeah, they may have a lot of people interested in events and running them but I'd bet there's an equal ratio of people that don't take part for one reason or another.

So they can get 140 people together to raid a bandit camp while we have 8 Trykers digging low Q mats for 45 mins(4 of which quit halfway).

It’s hard to not make that sound like whining or complaining but god was it disappointing. Maybe the grass is greener on the other side, I don’t know – all I know is my enjoyment from this game stems from the people I’ve met, the treks, and oddly enough the grind. How long that is going to outweigh the lack of an overlying point is anyone’s guess…
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vinnyq
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Re: Players Events on the NA server

Post by vinnyq »

well there's also the problem of not actually having players ran events (or very few. I'll defn join in on yer swimming race this sunday sysv =) ), not just the participation level. Are you thinking that the lack of planned special events is because of the lack of participations?
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madnak
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Re: Players Events on the NA server

Post by madnak »

It takes a lot of work to plan an event, and there is very little participation. That's not encouraging. Some of us are working on meaningful events, but there are many obstacles to that. It's hard to get people motivated, it's hard to get people involved, there is a terrible risk/effort to reward ratio, and sometimes it seems like people just plain aren't interested.

Most of the people who participated in the recent kidnapping event knew of it beforehand and were just encouraging. Someone started trying to organize a trek to Tryker right in the middle of the "emergency." I think, what, 5 genuine participants were there? And 6 of us made major preparations for it. It really takes the wind out of your sails.

But I think if we keep it up we can achieve what the others have. It's completely changing the direction of our server, so it will be hard, but if newbies have fun in player events they'll want to run their own, and we'll build momentum and come up with techniques that can be consistently applied.
Saiwin - Leader of the Silver Watch
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vinnyq
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Re: Players Events on the NA server

Post by vinnyq »

hehe Saiwin, that was hillarious. But I am glad the 5 players enjoyed their participations, after they figured out what the heck was goin on ('wait you can't loot an armor off another player in pvp!' hahahahha!).

Saiwin, I really think maybe it would be wiser to let people know before hand that it's going to be an event, not just a trek. Springing it unsuspectingly on players like that might be a pleasant surprise and hold more of that "pow" and "woah", but you run the risk of players not really knowing what was going on and carry on about their businesses (e.g. they were on a trek, and wanted to continue on to Tryker). They also probably thought you were geniunely being griefed by another player and doesn't want to get involved. Heck, I was running around Zora afterwards and a player asked me if I was looking for that guy that ganked Saiwin earlier ... I told him it was just part of a scripted event. He was like, oh.

So maybe you should announce special event next time. Like, there's going to be a trek to Zora, but something will happen along the way or after we get there, so be ready. Don't gotta tell them what the event is going to be, get them all excited and wondering, yeah.

I agree with the risk vs rewards and heavy planning vs. low participation thing . This is something I wanted to address and bring out into the open. I think if we keep on chugging, pretty soon we will have a core group of people that would like to do these kind of things routinely, and be having fun doing it, regardless of wether there'll be more people participating or not.

So maybe it'll cool to also plan events that you yourself can also participate in and enjoy doing it. I think that's the ticket, wut you think?
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dc77066
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Re: Players Events on the NA server

Post by dc77066 »

I blame Raynes :)
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thexdane
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Re: Players Events on the NA server

Post by thexdane »

ok here goes my two cents on why our player run events don't work


most of the events aren't advertised much, majority of the players don't read these forums. they're NEVER told in region chats, until like 5 mins before the event

most players on the NA server don't like to roleplay, even tho this is a role playing game.

most players on here want the gms to hold their hand and walk them through the event

all players that plan don't do things most players would like, killing tribes is not a popular thing among players or they do events that are uninteresting.


we've run our own in guild events and they've been pretty good, we start by saying "we're doing this on this day" and usually we get a good turn out.


so here's my suggestion on what to do with events

1 advertise
2 come up with player friendly ideas
3 advertise
4 generate player interest
5 advertise
6 do it on a day and at a time that's good for most players
7 advertise
Those who are unaware they are walking in darkness will never seek the light.

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ambika
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Re: Players Events on the NA server

Post by ambika »

madnak wrote:It takes a lot of work to plan an event, and there is very little participation. That's not encouraging. Some of us are working on meaningful events, but there are many obstacles to that. It's hard to get people motivated, it's hard to get people involved, there is a terrible risk/effort to reward ratio, and sometimes it seems like people just plain aren't interested.

Most of the people who participated in the recent kidnapping event knew of it beforehand and were just encouraging. Someone started trying to organize a trek to Tryker right in the middle of the "emergency." I think, what, 5 genuine participants were there? And 6 of us made major preparations for it. It really takes the wind out of your sails.

But I think if we keep it up we can achieve what the others have. It's completely changing the direction of our server, so it will be hard, but if newbies have fun in player events they'll want to run their own, and we'll build momentum and come up with techniques that can be consistently applied.

I enjoyed participating! :D Actually, I've been wanting to roleplay for awhile so your event was really refreshing. ^_^
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faedyne
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Re: Players Events on the NA server

Post by faedyne »

there's not much to do...
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kostika
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Re: Players Events on the NA server

Post by kostika »

I've offered this before, but I'll offer again.

If anyone is wanting to run a player event and wants any help, contact me. I've run several successful events on the EE server. Ever since I created my guild we've been running events, it can be done if you're prepared.

I think people are interested in doing these things. You jsut gotta announce it ahead of time and be prepared.

Just send me a PM on the forums, and I'll be more than happy to help.
~Kostika
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