User interface design improvements

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oetken
Posts: 47
Joined: Sat Dec 04, 2004 6:43 pm

User interface design improvements

Post by oetken »

Out of Xaviers posting i got the message that suggestions are welcome to this topic. Lets posts our thoughts here!

- I like to play with an uncluttered view on the animals and homins of Atys, therefore all healthbars, names, guildnames and signs are disabled for me. Too bad npc stats (names and job title) cannot be disabled at all. Perhaps you can fix this?

- While my i like my unclottered view very much, i have to click animals/players/npcs to see their names/healthbar/jobtitle in the target window. Id rather be able to drag my mousearrow over them and have that info displayed right on the spot, like u are able to with animals/players far off (when u have enabled all inscene-stats).

- Oh please integrate a bugfree(!) inverted mouse control in the interface settings.

Vivy - Arispotle
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sprite
Posts: 3169
Joined: Thu Sep 23, 2004 12:36 pm

Re: User interface design improvements

Post by sprite »

oetken wrote:- I like to play with an uncluttered view on the animals and homins of Atys, therefore all healthbars, names, guildnames and signs are disabled for me. Too bad npc stats (names and job title) cannot be disabled at all. Perhaps you can fix this?
Same goes for Kami... they have ruined many a nice screenshot with their titles :rolleyes:
"the" spriteh
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