Defensive Afflictions and Gladiator Events
Posted: Thu Feb 10, 2005 10:17 am
Note: this thread should have been posted on the events forum. I apologyze for the inconvenience.
Hello,
After discussing with the events coordinator, it seems that current gladiator rules were written before resists were properly implemented,(as with stun 1, which could easily land on a lvl 200 fighter, being this the main reason for the ban).
We are not trying to discuss if they are an effective strategy or if PvP could be improved or not (there is another related thread about that, see lariva's post).
As resists seem now working as intended, should deffensive afflictions be allowed in duels (*gladiators event*)? if yes, give your reasons (e.g. adds variety, casting fear is a bet, if resisted, it's wasted time that could be used to nuke, etc). If not, why?. Have you performed some tests?
As slightly offtopic, feel free to post suggestions to improve the gladiator event specifically.
Thanks in advance
Hello,
After discussing with the events coordinator, it seems that current gladiator rules were written before resists were properly implemented,(as with stun 1, which could easily land on a lvl 200 fighter, being this the main reason for the ban).
We are not trying to discuss if they are an effective strategy or if PvP could be improved or not (there is another related thread about that, see lariva's post).
As resists seem now working as intended, should deffensive afflictions be allowed in duels (*gladiators event*)? if yes, give your reasons (e.g. adds variety, casting fear is a bet, if resisted, it's wasted time that could be used to nuke, etc). If not, why?. Have you performed some tests?
As slightly offtopic, feel free to post suggestions to improve the gladiator event specifically.
Thanks in advance