omg !! meet bob, my MOUNT!!

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lootking
Posts: 125
Joined: Fri Oct 08, 2004 4:37 am

omg !! meet bob, my MOUNT!!

Post by lootking »

rofl, this is way too cool, and so funny, lol

mounts absolutely rock

thats all im saying


oh, i named mine bob :)
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alexrowe
Posts: 89
Joined: Wed Sep 22, 2004 10:14 pm

Re: omg !! meet bob, my MOUNT!!

Post by alexrowe »

lootking wrote:rofl, this is way too cool, and so funny, lol

mounts absolutely rock

thats all im saying


oh, i named mine bob :)
They are ok but it would be better if you can fight and get missons with out unmount it.
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zumwalt
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Joined: Wed Sep 29, 2004 10:36 pm

Re: omg !! meet bob, my MOUNT!!

Post by zumwalt »

Just bought one for 612k then paid 12k for food, ran him from yrkanis to davae and back, and he used anywhere from 1/3 to 1/2 his food for that round trip, are they supposed to go through food this fast?

Don't bother having a packer follow you while your on a mount, they can't keep up, and you loose them quickly.

Edit: mounts are not as good as the highest quality packer.
Highest quality packer is 1 big star, where as a mount is 3 small stars.

Your mount will not be able to survive an attack from a Scary Gingo but your highest packer will.

A few observations.
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xenofur
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Re: omg !! meet bob, my MOUNT!!

Post by xenofur »

yes, they do use food that fast, was the same on the ats
from what i have seen mouts are not subject to aggro, had one follow me from pyr to thesos on the ats coz of the warp-bug, not one scratch on it :)
if you get attacked it's the rider who takes damage first
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lootking
Posts: 125
Joined: Fri Oct 08, 2004 4:37 am

Re: omg !! meet bob, my MOUNT!!

Post by lootking »

when riding it, its you that is attacked, not the mount

mounts do not teleport, but you can take them through portals if you unmount

u cant use speed when on a mount

mounts can outrun some aggro
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zumwalt
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Re: omg !! meet bob, my MOUNT!!

Post by zumwalt »

making a correction to the last two posts, on my trip back from davae to yrkanis, yea, i was attacked first, but my mount did take damage, and was down to half health, where as i kept dodgin, i had 3 gingo's after me, 1 was attacking me, the other 2 were hitting my mount.

So, to correct the last two responses, mounts do take damage and do get attacked.

There regin is equal to a packer of the same quality 3 star with regen.

Don't think your mount is free from damage, and definately don't think your mount is free from attack.

This is HIGHLY misleading and will get your mount killed and you will be out the 600k
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memiki
Posts: 280
Joined: Thu Sep 23, 2004 3:36 pm

Re: omg !! meet bob, my MOUNT!!

Post by memiki »

BooBoo my mount on ATS is still sitting up at Runninghill outpost. I got killed while we running with the wind through my hair. He was left unharmed, the dogs chewed on me and then they wandered off. They followed us into the outpost so I guess it is not safe. Some day I hope to get up there and get him if he is still alive. But I have now died 4 times. Got within site of him once. I was yelling BooBoo Mommy is coming and bang, torbak and some bandits both tried to tear me apart.


from my understanding they don't eat if they are not moving so he has 2 packs of food on him and hope to get up to save him.
lootking
Posts: 125
Joined: Fri Oct 08, 2004 4:37 am

Re: omg !! meet bob, my MOUNT!!

Post by lootking »

sorry if it was misleading


i ran around avendale for 30 minutes getting packs of goari and clopper to chase me, and i never saw my packer get hit. beyond that i dont know if they take damage or not
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pugmak
Posts: 162
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Re: omg !! meet bob, my MOUNT!!

Post by pugmak »

Man, oh man, developers ...all developers seem to have the same vapor lock when it comes to adding "mounts" to a game.

It's alwase about a "run buff" to developers.

What about this? wouldnt this be cool? wouldnt you want to see this in a game?

An entire guild, mounted in ranks, lances leveled as they CHARGE!! a field full of invading kipee!!

Folks just barely out of the stone age figured out that "mounts" make a hella battlefield multiplier...seems developers, neck deep in the digital age, just cant come to grips with mounts as a concept other than "run buff"

And, what about chariots? Chariots with ...maybe...a swivel mount for an autolauncher!! and even some extra storage for those way way too heavy ammo stacks :)
johanca
Posts: 34
Joined: Tue Nov 30, 2004 8:07 pm

Re: omg !! meet bob, my MOUNT!!

Post by johanca »

pugmak wrote:Man, oh man, developers ...all developers seem to have the same vapor lock when it comes to adding "mounts" to a game.

It's alwase about a "run buff" to developers.

What about this? wouldnt this be cool? wouldnt you want to see this in a game?

An entire guild, mounted in ranks, lances leveled as they CHARGE!! a field full of invading kipee!!

Folks just barely out of the stone age figured out that "mounts" make a hella battlefield multiplier...seems developers, neck deep in the digital age, just cant come to grips with mounts as a concept other than "run buff"

And, what about chariots? Chariots with ...maybe...a swivel mount for an autolauncher!! and even some extra storage for those way way too heavy ammo stacks :)

Thats why we have the Encyclopedia, we have to recover all knowledge that was lost, we have now learned to use mounts, later we will maybe learn how to use them in war..
I think this is a good system where you dont have access to everything from the start.

I think the mounts should be able to eat some carcasses left after combat though, buying food to get from A to B seems more expensive than using teleport now.
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