Community opinion on botting

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What is the suitible punishment for botters?

Lifetime ban and deletion of character
63
24%
3 month ban from atys
34
13%
1 month ban from atys
32
12%
Public name and shame of offenders
42
16%
Level rollback (by chosen %)
47
18%
Move player from offending area and give a warning
22
8%
other...please specify
22
8%
 
Total votes: 262

iwojimmy
Posts: 967
Joined: Sat Oct 16, 2004 10:00 am

Re: Community opinion on botting

Post by iwojimmy »

petej wrote:It would fit in with the Kami not liking waste of resources and maybe the loss of DP removal with a full bag is a price worth paying to get rid or atleast make it harder for the botters ?

I guess thats fair enough,
You could even get the Kami more active as anti-botters, have them randomly send a simple request to harvesters, and those who dont comply get looked at by a GM (.. or just nuked, after all, thats the Kami way)
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thebax
Posts: 330
Joined: Thu Dec 23, 2004 3:39 am

Re: Community opinion on botting

Post by thebax »

I don't know alot about this, as I've only seen a few people who I'm fairly certain were botting. Those were digging in Dyron (Prospect, Dig 2, CP 2, repeat) They inevitably died. When you rezzed them, they spazzed for a moment, then went back to it, and died again. Seemed pointless.

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dazman76
Posts: 903
Joined: Tue Nov 09, 2004 11:42 pm

Re: Community opinion on botting

Post by dazman76 »

thebax wrote:I don't know alot about this, as I've only seen a few people who I'm fairly certain were botting. Those were digging in Dyron (Prospect, Dig 2, CP 2, repeat) They inevitably died. When you rezzed them, they spazzed for a moment, then went back to it, and died again. Seemed pointless.

OOC:

Hehe :) That's a fine example of a bad botter, one who cheats but can't even get that right... good stuff :)

I've never seen botting in Ryzom, though I've never looked for it either, so who knows. Worst case I saw was in SWG - in fact it almost seemed as though SOE had developed the ability into the game on purpose.

A certain class (I think TK unarmed combat) was able to do a move called 'tumble', which involved them falling and rolling on the floor. The trick was, tumble used up a small amount of HP, which was enough to be healable by Docs/First Aid players. So, the hospital would be full of people macro-chatting "Tumbling for your Doc XP, Plz tip me 2500 with /bank, any non-tippers will be added to ignore list". In front of them, you'd see several muppets... I mean trainee doctors scrabbling to heal the bit of health being lost. Amusing, and sad in similar amounts :)
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holina
Posts: 105
Joined: Mon Feb 21, 2005 1:42 pm

Re: Community opinion on botting

Post by holina »

Turn them botters into Yubos on newbie island :p

Can't initiate attack, but can fight back.

On a second thought... this sounds fun! One way to make mob AI a bit more interesting maybe ;)
Holina, Na-Holï, Nirali (Silan)
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asaseth
Posts: 211
Joined: Sat Oct 23, 2004 10:06 pm

Re: Community opinion on botting

Post by asaseth »

Some one earlier mentioned botting crafting actions. How the heck would you do this? All the botting-type programs I've seen duplicate key-presses, not mouse movement, and that is required for crafting (an implimentation of the 'you must grab item befor trying the action again' idea). So far, however, every q250 earing maker I have talked to has done it the old-fashoned way (and paid with their sanity, to some extent or other). That 'you must grab item befor trying the action again' also keeps you from doing it cause once your bag is full, and yes, I have had a bag full of nothing but earings befor, you can't grab anymore.


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holina
Posts: 105
Joined: Mon Feb 21, 2005 1:42 pm

Re: Community opinion on botting

Post by holina »

Recording and replaying mouse movements is just as easy as doing it for keypresses.

There is also a drop item button in the crafting panel - granted you waste mats this way.
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Digger: Lakes (q220)

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iphdrunk
Posts: 1574
Joined: Tue Sep 21, 2004 8:20 am

Re: Community opinion on botting

Post by iphdrunk »

asaseth wrote:Some one earlier mentioned botting crafting actions. How the heck would you do this?
Crafting as it is now is not exaclty the same as it was. For starters, there were "genmats" (brownish potatoes like mats used for any craft), and the boxes had to be refilled at each craft and of course, you can always drop the crafted item. So yes, botting crafting was possible in betas and yes, I saw it, and yes, discussed with GMS and yes :) a nice example of how if the gameplay is improved no need to bot crafting :)

ps: '85', '85' remember? :D
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blaah
Posts: 1333
Joined: Tue Dec 14, 2004 7:43 am

Re: Community opinion on botting

Post by blaah »

holina wrote:Recording and replaying mouse movements is just as easy as doing it for keypresses.

There is also a drop item button in the crafting panel - granted you waste mats this way.
in theory, you can make bot to craft earrings and then sell them
if one stack is used, then it "reloads" craft interface and continues.
on a side note, in theory, it's possible to make bot to run around and kill tribes to earn fame (i mean, take mission, visit every bandit camp, kill them, clear jobs list, return to town, wait for new missions)

i said in theory ;-) , have not checked if it's possible. if i ever gonna do it, then just for challenge ;-)
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targosz
Posts: 400
Joined: Mon Oct 18, 2004 8:15 pm

Re: Community opinion on botting

Post by targosz »

All this botting actions r more and more visible around......
I can asure u just 1 more simple thing:


..........every single person who I spot doing this (what means IMO cheating on rest of hard working players) will regret that ever started thinking about using this ****........................
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jamela
Posts: 1413
Joined: Sat Oct 02, 2004 11:16 am

Re: Community opinion on botting

Post by jamela »

*working on a bot to level my forum posts rating*
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