It's not like this is some major patch. This is just a minor patch to address a few small bugs that they could push live without a lot of fuss. A major rework of range combat is in a total different category of fix. That's the kind of thing that will involve a much larger patch and more extensive testing.tetra wrote:Yea... things like todays change with the DP timer tickdown from 3 days to 20 days was really important. Fixing the description for +hitrate bricks and a couple ranged crafting titles were pretty damn pressing issues... I agree.
It's amazing that someone can even try to defend nevrax on this issue.
In general at a software company, there's two separate groups of developers working on a project. There's the core development team in charge of new features and major upgrades and a sustaining team that's responsible for minor bug fixes and tweaks. This is because if you had your core developers always fixing bugs, they'd never get anything else done and we'd never have new features.
Today's patch was likely a result of the sustaining team. It was a compilation of several minor bugs they've fixed over the past couple of weeks. Meanwhile, the core developers are probably working on new features and major upgrades which we'll see in the future. Perhaps one of these is range, perhaps not.