Look there are three pillars of gaming styles on which this game works.
Force (Fight and Magic), Exploration (Harvest) and Socializing (Crafting).
Before they brought the NPC-Vendors into the game you had to sell your items through social contact and advertising alone. Even after the activation of the NPC-Vendors, crafters on our servers do a lot of selling through advertising in region chat or personal contact alone. I mean, crafters should be happy to have a broad customer base, shouldn't they? This is the basis for doing business, isn't it. If your not into socializing with other players that is fine, but playing a crafter is perhaps not a really good choice then.
I know no one on our server that has complained about this new feature. Quite on the contrary it is universally welcomed by the community.
Perhaps this is a cultural thing, but if this is the case it makes me really wonder. After all, for us snotty Europeans, America is the land of unlimted capatilism and customer service culture. It seems quite ironic, that of all the communities it is the american community that seemingly has a problem with customers that want to buy their crafted stuff.
![Wink ;)](./images/smilies/icon_e_wink.gif)
Like many have written: if you fell molested by players, there is still the ignore list to use, but generally, I have not encounterd a situation where I was pesked by other players. I you are busy, a simple line like "Sry, not now I'm busy" should be sufficient. That someone is considering the very possibility of getting a tell message from a stranger as rude seems quite sociophobic to me and I really ask myself, why is someone playing an MMO in the first place, when socialising is the key feature of ervery MMO (btw. calling people a 'whore' seems to indicate some social problems on its own). The next stage would be probably a request to be completley anonmyous in this game, better yet to be invisible.
I mean people have names to be identified and be able to be judged on their public actions. Perhaps the names on the crafted items will prevent people from flooding the NPC-Vendors with their craft-leveling garbage. That would be an effect I would very much welcome for example.
Ranna - Server Leanon
EDIT: If want to be sure that no one asks for your stuff use your own version of prohibitive pricing. Just charge so much, that no one will ask you again
![Stick Out Tongue :p](./images/smilies/imported_tongue.gif)