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Re: The Ups and Downs of Being Plain
Posted: Sat Sep 24, 2005 11:20 pm
by alyssah
Tanks ae a necessary part of this game. At the end of the day the only way to progress is by association. Certain areas the only way to progress is in a team. Othr times you can succeed solo. However to succeed overall It must be as a team. You can only get so far on your own, As all the Masters will tell you.
Re: The Ups and Downs of Being Plain
Posted: Sun Sep 25, 2005 4:43 am
by mrshad
aelvana wrote:Using level 200 spells with a 90something amp, double stanza, I hit max for 2.4k. A double stanza 250 spell should hit for just over 3k. So what am I missing? Is there a hidden quad stanza available at 250 or something?
Bomb effects, perhaps?
Re: The Ups and Downs of Being Plain
Posted: Sat Oct 01, 2005 11:55 am
by g00st
why is everyone thinking so mechanically? the homins of homin town seem a bit down. Mr (or Mrs) Anzhye do what you like, live the dream, at the end of the day it doesnt matter.
We some times hear about these homin "strategies" usually most get blurred along the way.
Re: The Ups and Downs of Being Plain
Posted: Sat Oct 01, 2005 4:10 pm
by iwojimmy
vutescu wrote:Just a side note. A well developed mage is able to deliver up to 5k damage. A fighter is restricted at what he wears...
most i have ever seen an AoD do is 3k, and they do it pretty much all the time. Healers used to be able to do 5k hp heals, now they can only do that on sap and stam

Re: The Ups and Downs of Being Plain
Posted: Sat Oct 01, 2005 4:35 pm
by iwojimmy
If Anzhye chooses to play without using magic, that is -of course- his right, and if he informs others before they team with him, then they can accept his playstyle if they agree.
however, there are very few ways to 'help' other people in combat without using magic. if someone is getting aggroed, the non mage can taunt-which isnt very effective if the original victim is still annoying the mob- and maybe throw up a melee aura ( do they work outside a team? ). If you are trying to help out another team that is getting wiped, or even assiting a new player to beat up some Izams, having competency in magic is the way to go.
My own beleif is that it is a duty to the other players to be able to heal, and refusing to learn is very self-centered and inconsiderate.
Re: The Ups and Downs of Being Plain
Posted: Sun Oct 02, 2005 11:19 pm
by anzhye
iwojimmy wrote:If Anzhye chooses to play without using magic, that is -of course- his right, and if he informs others before they team with him, then they can accept his playstyle if they agree..
um... I'm a girl. (I feel like this is becoming a sort of on-going inside joke, lol!)
Re: The Ups and Downs of Being Plain
Posted: Mon Oct 03, 2005 9:19 pm
by g00st
anzhye wrote:um... I'm a girl. (I feel like this is becoming a sort of on-going inside joke, lol!)
ouh Anzhye the chickolita, watch out for Mr Bijam if he's still around ;P
Re: The Ups and Downs of Being Plain
Posted: Mon Oct 03, 2005 11:25 pm
by rushin
g00st wrote:ouh Anzhye the chickolita, watch out for Mr Bijam if he's still around ;P
might add you should watch out for Mr. Ghuiss as well, the offer to see his big gun should be considered carefully o.O (although it's quite impressive)
Re: The Ups and Downs of Being Plain
Posted: Tue Oct 04, 2005 11:14 am
by iwojimmy
anzhye wrote:um... I'm a girl. (I feel like this is becoming a sort of on-going inside joke, lol!)
my apologies

I thought the post would be untidy if I covered both options, so I gambled on probabilities.. and lost.
Re: The Ups and Downs of Being Plain
Posted: Tue Oct 04, 2005 11:59 am
by nexyn
rushin wrote:might add you should watch out for Mr. Ghuiss as well, the offer to see his big gun should be considered carefully o.O (although it's quite impressive)
Mr Ghuiss has never offered me to see his big gun, does that mean that he doesn't like me?
