sehracii wrote:It's only one week. And a big reason the merchants aren't used more often, correct.
True. That's a good point. Let the merchants being used for more than a week (Two, or three, even a month), and cap the mats percentaje in something like 500% (I don't know the exact sume). So, if someone put her pile of mats for stock in a trader, he risk to it be buy for someone with dappers.
In the other hand, Items percent don't need be capped, because they are not stored as much as the mats.
And, with the item of materials degrading, I think that supremes (The only real hard to get) must be permanent. But, the rest, must be degraded in time. That could be enough for move the trading, and then will be easier for all fin that choice or exc mats they need.
Why would the economy be on the same level as other established and secure worlds? To many players expect life on Atys to be easy, friendly, safe and comfortable which in truth it is certainly becoming just that.
There is nothing wrong with the economy, players are dependent on friends and allies. Considering there are only a few thousand Homins left on the planet, that makes pretty good sense to me..
Then, again, change the system. But has no sense everyone having millions of dappers that doesn't worth nothing at all. There are enough dappers in circulaton to paviment all four countrys.