My typical experience:
Guildy leveling dig in GoO, I go down and guard for a few hours.
Learned the safe routes, has no trouble with aggro. No one else in zone for hours. I do nothing.
Repeat next day, same.
Third day, let them go alone. Half hour later, killed in one nuke on their dig spot.
Port down to guard. The culprit is sitting at the TP.
Guard for two hours, no action at all. Bored.
Port out.
Ten minutes later, they're nuked again. I port down, culprit goes and sits at the TP again.
Sooo...
That may be "tactically" smart for war time.
But this is a game...
Who is that fun for?
Not the lvl 150 player who can't digin GoU. They have no chance of escaping an AoD.
Not me, the guard, who sits around for hours with nothing to do.
I think the GvG zones would be a lot more fun if there was actually a lot *more* PvP because right now I can't find it
