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Re: Interesting information
Posted: Tue Jan 23, 2007 6:36 pm
by aardnebb
So many other people raising concerns about PvP only content? I feel strangely redundant. Damn, guess I need to find something constructive to do with my former ranting time now...
OR I could play devils advocate: why dont you dig mats to pay your outpost holding friends to hold onto your sups for you? After all, it works for crystals!
(That was intended as a joke)
Re: Interesting information
Posted: Tue Jan 23, 2007 6:44 pm
by sprite
philu wrote:Coming up on 3 years of playing Ryzom
Is that all its been? Dang, all this waiting around makes it seem like much longer

Re: Interesting information
Posted: Tue Jan 23, 2007 11:18 pm
by totnkopf
iphdrunk wrote:Disclaimer: ranting.
I'm half-half here. This is subjective and biased, but personally, for the last year I've been waiting. I don't know what exactly, but waiting. Waiting for meaningful lore advancements, waiting for interesting additions, waiting for spires (not that I am eager to PvP, but the idea was interesting. Nevrax, tho, scared of a massive cold-turkey dinner has, for some logical reason, decided to postpone it until it can be tested and assessed) waiting for the ring, (the best thing on MMRPGs since sliced breasts and permadeath, something that we playes MUST love. Oh wait) waiting for the Kitin Nest, wait, wait wait.
I know the situation, of course, I know about Gameforge buying Nevrax. I don't expect GF doing a lot of things (although they kept Nevrax devs, there should be some continuity). I went form a very pro-active member towards a skeptical one and caring less and less. I no longer dream about Ryzom.
Changes:
* Silan. Oh, sorry I checked it, but you know, my main avatar was high level, I know it was needed, but it had little to no influence on me.
* Ouposts. Yes, nice, but unfinished and not for me.
* The RING: a failure. A miserable failure. 18+ months of development time, a lot of potential but faliure due to minor things sich as hosting possibliities, lack of harvesting or rewards. An example of half-baked, half-finished feature. Day after day I check the scenarios. Sad.
* revamped bosses: another example of "Nevrax pendulum". Several players know what I mean by this, so no need to elaborate.
* Kitin nest: what can I say? yes I know "it's on the pipe", but please STOP announcing features MONTHS in advance. We will feel less stupid. I know "it is being tested"... but, sorry I can't help but thinking this. Fame titles? do you still remeber that "titles excel file" right?. When did we get the letter from Ms. Mulligan MMRPG-saver stating that they noticed some players did not want PvP and more Kitin content was produced. That was the start of the Kitin Nest. The Kitin Nest should ROCK, right?
So what? well, for starters, every communication, PR, announcement makes me react the same way "yeah, yeah...", and I take them with grain of salt. So another adition will be more storage for OP owners. Great, I don't have an OP. OPs are merely an interface to a PvP scenario. New lands. That sounds old, from the times of the 5% Atys and 99 Prime Root Layers.
Oh well, ignore my rant.
I know exactly how you feel, Ani.
Pra and I say it every day. Ryzom has so much potential... they just never get around to actually tapping it. Its just a constant "er... hang on, its coming hopefully"
I still want my Executioner title and the lower roots/upper canopy...
Re: Interesting information
Posted: Wed Jan 24, 2007 1:03 pm
by philu
sprite wrote:Is that all its been?
Hehe, yeah scarey isn't it?
Never would have dreamed in May 2004, as I logged into the open beta for the first time, that I would still be here 3 years later.
Still find things to do each day, still wait for the potential to be realised.
