mugendo wrote:...as you are an entertainer I know you enjoy to interact, and this is a really nice bunch of people here to interact with.
Actually I've always tended to favour solo play. Entertainer in SWG also attracted the musically inclined loners like me: the entertainer profession was always supposed to be more of a music and dance sandbox mode than it was a social mode. There's a reason why I always liked roleplaying a wind instrument player in SWG - with an instrument in my mouth I didn't have to talk.
But I'm flexible. I reckon I can have a go at this grouping thing. But I guess it's not a good sign that, so far, I've grouped in Ryzom for a grand total of 20 minutes in about 40 hours of play. However, that is probably more grouping than I've done in any other combat-based MMOG.
Back on the combat/non-combat topic, I do think it's a bit odd that, in order to save the Atys ecology we spend our time killing as many animals and plants as possible. Seems a bit ironic to me. But then again I've never really been able to come to terms with the endless bunny slaying in these MMOGs. I'd much rather tame a rendor than kill one, and I really expected to be battling goo-crazed animals rather than completely healthy ones. I mean half of these creatures seem like they need a nice cuddle rather than a sword stuck in them. When a mektoub gets up on its hind legs to look around I really have to push down my natural love of animals, keep thinking that it's just a computer-generated model, and slash away at it.
I so want to be the musician in the tavern who plays for all these animal murderers, rather than being one of the murderers myself. Or I want to be one of the Zorai clan's spiritual musicians, playing music to help the clan achieve a spiritual bond with the Kami and Ma-Duk.
But until then, I guess I have to be content with bunny genocide.