mikwana wrote:Um.. some people seem to think that you will get to use SP from one skill in a different area. That doesnt' make any sense.
In other words, if you have 40 melee and 30 range, you'll get a total of 480 "Fight" skill points (200 for levels up to 21, 190 for melee 22-40, 90 for range 22-30). Now, while you could re-assign some of these only to the melee skill tree (this is a poor example, since there isn't really any difference at this point between the two), you can't take those and spend them on, say, magic.
As for the starter packs, since those are having an over-haul as well, I'd hope that they were all evened out (so that they all get equal points use) and we get to pick those anew as well, or we get 'refunded' the same ammount of 'general' skill points that can be used as we see fit.
Yeah, If you had 20/20/20/20, you're not getting 20 x 10 x 4 = 800 points to spend ANYWHERE, you'd have 200 in each baseline eg: Magic, Harvest, Fight, Craft. Anything else would be crazy ;p
And yeah, I'm sure with the balancing they'll figure something out that's fair with Start Packs. Perhaps early on they considered all the starter packages with skills + items granted to be balanced out in "value", but that means nothing when you are 50 or 100; changing that dagger to a 2h q10 sword doesn't even things out in any way -- it's irrelevant.
As for "Tree Confusion" -- If you earned experience of 27 levels in Jewel Crafting, I would highly expect that not to change -- you'll still be 27 in Jewel Crafting, you still have that experience earned, you just just get your points back. You can't suddenly become 27 in say, Armorcrafting.
It seems pretty straightforward to me. The only risk is, say, if you did get all "Craft" back, and you were 38 in "Jewel Crafting", would you need to (or be forced) to spend skills on the "minimums" that got you there -- eg: Jewel Craft 1,2,3 and probably 4? And if you *didn't*, then is that unfair to the player that starts AFTER patch 1 and makes the same mistakes as you, with no "lather, rinse, repeat" gift.
Anway, it'll be fair, and we'll all be happy and dancing in our respective streets, praising the gods of Nevraxx, etc. etc. We definitely won't be selecting "new" retroactive Start Packs, however.
Until then, it would be REALLY nice if Mighty Cerest could give us a taste of what the implementation for the skill wipe will be, so we don't over speculate, etc etc. Seems to be a hot topic.