Re: Hi, a few newbie observations
Posted: Thu Dec 18, 2008 12:19 pm
I completely see the issue you have as I have experienced the same, incl. the "beggar-feeling". Through the merchants-guild in our server the problem is a bit reduced. Of course not all styles/qualities are available to newbies at the merchants, but I guess that is not the most prominent issue on their minds.
Of course your idea of brownie-points would be nice, but we do not expect such a mechanism soon. So, for the time being, it would need to be a player based solution.
You will never be able to craft all the things you need (except you don't do too many different things) yourself even after some years of playing. (some very few homins are close to though). I like this because it provides an absolute need to comunicate and barter with other people about gear. Further you do have quite a lot of dig/craft-addicts on Atys that will defend their position. Meaning gear on Atys is generally crafted (some few exceptions) and it will remain this way (as otherwise you might have quite an exodus I'd assume).
I am every now and then selling a 250-jewel set with the purpose that newer players see with whom they could get in touch with and I would certainly not feel haunted if someone gave me a call on that. What I want to say by that: Crafters are longing for people wearing their gear. (actually they should almost pay you for wearing it*g*) So, no worry contacting one.
Further I'd recommend to set up a merchant guild on this server too. It might help to retain some newbies and that should be worth the significant amount of work to the more influential guilds.
embrel - menetekel
leanon
Of course your idea of brownie-points would be nice, but we do not expect such a mechanism soon. So, for the time being, it would need to be a player based solution.
You will never be able to craft all the things you need (except you don't do too many different things) yourself even after some years of playing. (some very few homins are close to though). I like this because it provides an absolute need to comunicate and barter with other people about gear. Further you do have quite a lot of dig/craft-addicts on Atys that will defend their position. Meaning gear on Atys is generally crafted (some few exceptions) and it will remain this way (as otherwise you might have quite an exodus I'd assume).
I am every now and then selling a 250-jewel set with the purpose that newer players see with whom they could get in touch with and I would certainly not feel haunted if someone gave me a call on that. What I want to say by that: Crafters are longing for people wearing their gear. (actually they should almost pay you for wearing it*g*) So, no worry contacting one.
Further I'd recommend to set up a merchant guild on this server too. It might help to retain some newbies and that should be worth the significant amount of work to the more influential guilds.
embrel - menetekel
leanon