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Re: New skill to train others any skill we have

Posted: Fri Nov 21, 2008 1:03 pm
by acridiel
kalindra wrote:First one who finishes all branches gets "Master Ryzombie" :p
Braaaaaaaainsssss.... :D

Re: New skill to train others any skill we have

Posted: Fri Nov 21, 2008 1:17 pm
by dakhound
I'm sorry I have to resign this to the "if dev's have time to waste, sure do it" basket

and as for speed of levelling I'm with Faa, I forgot just how easy it is to level a melee the other day and did 100-201 in 3 days (not even solid play)

Re: New skill to train others any skill we have

Posted: Sun Nov 23, 2008 2:48 pm
by jared96
kalindra wrote:First one who finishes all branches gets "Master Ryzombie" :p
The "Ryzombie" term was coined and reserved for afk'ers outside of stables. :)

Re: New skill to train others any skill we have

Posted: Sun Nov 23, 2008 3:10 pm
by jared96
IIRC, we have:

15 Melee Trees
4 Magic Trees
5 Forage Trees
39 Craft Trees

To me, it's the 4 that seems a bit light and the 39 that even seems a bit excessive. I kinda like the 39 tho as that kinda makes people interact w/ each other a bit more.

And I have to agree with the power leveling comment as I often run into "Masters" who know little about the geography of Atys having been marshalled through their levels at "the usual spots" w/o ever exploring the world. I see many new players make 250 in a month and they are gone after three months.

If there's to be a "training skill", I'd like a "train an NPC" skill. I wouldn't want to see every player walking around w/ his own personal npc healer and think the skill should be limited to the skill that the player is using but I don't really see the sense in:

a) Crafting Clickfests - You master a tree that's part of a set (i.e. jools, armors), then drop off half ya mats w/ an npc crafter you train, and which you pay mucho dapper, to craft off a load of mats. For every earing you make, npc assistant makes another.

b) Digging Doldrums - You master a tree, you can hire an npc digger that duplicates your efforts. You pulll 21 mats, he puls 21 mats, you blow up for 2400, he blows up for 2400.

These guys gain XP just as you do.....tho there must be a mechanism for you to level him up if you higher than him. Say you master desert dig, that puts all ya other dig skills at 50. NPC starts at 50 and he costs say 50 million dappers from the local training guld. Ya can level him up with you .... or you are higher level, you can pay the crafters guild (mucho dappero) to train him up to your level.

Besides, even tho it ain't a real person, I'd feel a lot less lonely digging with a virtual friend on those long nights of solo digging :)

Re: New skill to train others any skill we have

Posted: Sun Nov 23, 2008 8:37 pm
by deadelf
jared96 wrote: Besides, even tho it ain't a real person, I'd feel a lot less lonely digging with a virtual friend on those long nights of solo digging :)
raj/fijoo/zatchel/cherkin stop giving you visits while digging? :p

Re: New skill to train others any skill we have

Posted: Sun Nov 23, 2008 10:52 pm
by whiterider
Find a lazy friend to be your nekkid CP slave!

Re: New skill to train others any skill we have

Posted: Mon Nov 24, 2008 3:05 pm
by iceaxe68
whiterider wrote:Find a lazy friend to be your nekkid CP slave!
Sometimes I think it's nice to just sit back and hit that "assist entity->run careplan action" macro every once in a while, meanwhile sipping and chatting. Does that mean I'm nekkid and lazy?

Re: New skill to train others any skill we have

Posted: Mon Nov 24, 2008 3:25 pm
by arfindel
I bet this is not laziness at all :) usually this comes with a furious typing into your chat exchanging ideas and thoguhts with other players with little to no relation to your digging.

Oh btw and it's nothing better than having someone to cp for you, a real player, not a bot. Sometimes it's not even chatting that makes all the pleasure, it's like laying on a beach next to a friend and doing absolutely nothing just know him/her there ready to listen to your silence.

Re: New skill to train others any skill we have

Posted: Mon Nov 24, 2008 4:11 pm
by whiterider
Oh I'm not complaining about it Sas, I got 20 odd lvls of desert doing that :p .

Re: New skill to train others any skill we have

Posted: Mon Nov 24, 2008 4:33 pm
by iceaxe68
whiterider wrote:Oh I'm not complaining about it Sas, I got 20 odd lvls of desert doing that :p .
I never thought you were complaining, silly. :p The correct answer was, "yes, that means you are nekkid and lazy, and you should come careplan for me this evening"

:D :D

We could type furiously in chat about such meaningful ideas as, "whut are you doin for holidays? I dunno, go see me mum maybe? mmm, did cherkin just eat us for breakfast?"