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Re: How long time should I stay on Silan?

Posted: Sun Feb 11, 2007 7:08 pm
by rushin
katriell wrote:Those will hopefully be implemented correctly. :p We don't need falsely-epic, over-praising "quests" like Chiang's or Guilan's.
as my very wise guild leader said: quests are fine, its the rewards that have to be done properly. Introduce things like the weapon rewards on Silan and you will destroy the entire balance of the game... pretty, pretty please no uberness.. titles, crafting plans, new stanza's, dye's, etc would all be great though.

Re: How long time should I stay on Silan?

Posted: Sun Feb 11, 2007 8:45 pm
by beaut666
Oh I like the title idea!

Re: How long time should I stay on Silan?

Posted: Mon Feb 12, 2007 12:28 am
by huntar
as quest rewards
plans for a few more generic items would be good.
nothing High Quality or uber, just stuff that would be useful at lower levels but not interfere with High level balance.. no jewel or 2h weapon plans for example.
Generic daggers and LA are the obvious things to add.
I am not sure on dyes, I like the dependance of color on the components, but maybe if you could dye/alter the trim colors it would be worthwhile.. imagine a suit of black HQ Tryker or Fyros HA that actually IS black :)

Re: How long time should I stay on Silan?

Posted: Mon Feb 12, 2007 11:41 am
by philu
beaut666 wrote:I brought my lil guy over pretty quick..for some reason I thought 21 was the max level you could achieve on the island.
It is if you don't pay. If you play for free then 21 is the max level you can achieve.

Re: How long time should I stay on Silan?

Posted: Mon Feb 12, 2007 12:11 pm
by acridiel
huntar wrote:as quest rewards
plans for a few more generic items would be good.
nothing High Quality or uber, just stuff that would be useful at lower levels but not interfere with High level balance.. no jewel or 2h weapon plans for example.
Generic daggers and LA are the obvious things to add.
I am not sure on dyes, I like the dependance of color on the components, but maybe if you could dye/alter the trim colors it would be worthwhile.. imagine a suit of black HQ Tryker or Fyros HA that actually IS black :)
That I absolutely agree with. :)
Would be realy nice to have such things.
(as was mentioned manymanymanymanymanymany times before :D )

CU
Acridiel

Re: How long time should I stay on Silan?

Posted: Mon Feb 12, 2007 12:39 pm
by mithur
huntar wrote: but maybe if you could dye/alter the trim colors it would be worthwhile.. imagine a suit of black HQ Tryker or Fyros HA that actually IS black :)

Mmm... Main color determined by mats, as now, secondary colors determined by Dye... that could bring a whole world of possibilities, and no hard to develop, I think. That's a dream for a crafter...

Re: How long time should I stay on Silan?

Posted: Mon Feb 12, 2007 1:01 pm
by ashling
mithur wrote:Mmm... Main color determined by mats, as now, secondary colors determined by Dye... that could bring a whole world of possibilities, and no hard to develop, I think. That's a dream for a crafter...
Hardly a dream for crafters specificaly if it is a mission reward.

Re: How long time should I stay on Silan?

Posted: Mon Feb 12, 2007 2:04 pm
by mithur
ashling wrote:Hardly a dream for crafters specificaly if it is a mission reward.
Even so; I'm thinking about dyw being elective. You can choose use Dye or not use.

But, I don't see Dye as a mission reward. For a lowie, a Dye could be pretty useless. I was speaking to the "dye" idea alone :)

Re: How long time should I stay on Silan?

Posted: Mon Feb 12, 2007 2:18 pm
by ashling
mithur wrote:Even so; I'm thinking about dyw being elective. You can choose use Dye or not use.

But, I don't see Dye as a mission reward. For a lowie, a Dye could be pretty useless. I was speaking to the "dye" idea alone :)
Ok but I still don't see it as specificaly a crafters dream, unless it was added to the crafting process somewhere or had to be crafted itself and even then I'm sure lots of players that aren't crafters would love it :)

Re: How long time should I stay on Silan?

Posted: Tue Feb 13, 2007 7:02 pm
by rakehell
Personally, I've finished all the quests, but I'm still having a great time on Silan. It's interesting and fun. There aren't many active on Cho/Silan for a U.S. player, but on weekend mornings (late afternoon in Europe) there are typically enough to get a group together for the more difficult quests.

My magic & fight are about the same as yours. I plan to get my fight and off magic to at least 40 before leaving. It's more grinding now which is not as much fun, but I don't think it'll take more than a week (about 10 hours playing). I wish I could get healing magic higher too, but that is hard because you must have a group to do it.

Craft & Harvest both in 30s. I'm really starting to like crafting as I see what the interplay of material choices has on the final product. I used to just throw together whatever I had at the time. Harvest was very frustrating at first, but after 30, when you can choose what to look for, it does get better. I wish there were more visual clues though.