Re: An Open Reply To Acridiel's New Player Letter
Posted: Mon Jan 15, 2007 8:04 am
Yes and not. You can change the CPU mask for it running in two CPUs, but then it doesn't works well (I've tried). It looks like the engine was made to work multi-threading, but in one point it becomes buggie and solve it by changing to monolithic game (Well, no monolithic, but monoprocessor). Remember that this game was launched in 2003. As far as the game works fine in only one modern processor's core, is not really a fault. It was better if it runs in two, but...karquile wrote: There is definitely something wrong with the client, though. If you run it on a two CPU system and fire up the performance monitor, you can see it eating up 100% of one CPU, even just sitting there waiting for you to log in or choose a character. It's probably the libraries it uses, but the effect is the same.
And yeah, it takes all CPU always. If you test most of the games from 2003 is very frecuent, even if is a sympthom of bad programming. Fortunately this is less bad now, with the 2 cores systems.
I've used it in an old system, and there is some tweaking. But again, the player could have it hard and need help. The configurator could be smarter.karquile wrote: I have tried two different systems - on desktop, one laptop - that matched the minimum system requirements (as opposed to the recommended system). In neither case would I dare use it in serious risk or combat situations. That's true even after tweaking everything to minimum, which is not done by default even when you install on a minimum-level system. It takes 5-7 minutes to even load into Atys, and then it's good for chat and checking levels, and that's about it.
Not-so-bad. I run mine maxed out in OpenGL and works fine. And use OpenGL because is more stable than DirectX, even if in DirectX get better graphics. Maxed out for me is 16AA 16AS Great Quality.karquile wrote: I also run Ryzom on some high end systems where it looks absolutely insanely gorgeous. But if I run it maxed out on OpenGL, it runs the GPU so hot my PC shuts down. I ended up switching back to Direct3D for safety's sake. Liquid nitrogen is so expensive these days.![]()
But, that's true, this game need some way to auto-down graphics quality settings. I've to change things (Disable bloom and max poligons of Special Effects) when I go to a OP Battle with 100 players. Another tweak that you learn with the experience.
I consider myself a soloer and I'm in a guild. You can be neutral, but being without guild ruins part of the game, IMHO. That doesn't stopped you of soloing, I do that most of the time. You have to help the guild at some points, but they help you too a lot, and what's more, being part of Atys is being part of a guild, I think.karquile wrote: The other thing I want to mention is that if you're lucky enough to land in a large, active Guild alongside veterans and other newcomers, most of the "newcomer problems" on my list go away. They will help you even while soloing, and the teamplay will make even the grind more fun. Frankly that's my advice to any Ryzom newcomer even if they normally are of the "I hate guilds" persuasion: grit your teeth and join one anyway. It will get you through. You can always solo the endgame later.