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Re: Mandatory non-PvP content
Posted: Tue Oct 18, 2005 1:44 pm
by evilek
michielb wrote:Since PvPers have "their own" regions on Atys I think it's only fair non-PvPers should have theirs...
In other words once the PvP toggle becomes active there should be areas where those who have ever turned on PvP for their char won't have access to. As it is there are more and more area's where non PvPers "shouldn't go" and are therefor denied part of the pie. These areas should yield some unique rewards that are not accesable to people who used the PvP toggle or perhaps even gained honor through killing other homins.
This would some what even out the fact that players who are not interested in PvP miss out on a lot ofthe "content" that has been added to the game since release and is especially nessecary since no real non PvP "content" has been added for over a year now....
u're not serious, right?
Re: Mandatory non-PvP content
Posted: Tue Oct 18, 2005 1:50 pm
by michielb
evilek wrote:u're not serious, right?
Why wouldn't I be?
I'm getting fed up with PvPers telling me: "Oh you don't like PvP? Then don't go here and don't go there"
Re: Mandatory non-PvP content
Posted: Tue Oct 18, 2005 2:00 pm
by petej
hans1976 wrote:It is called the limitation of choice. Like the non-PvP crew is limited in their choice to go places.
...and a PvP player can kill who ever he likes where ever he likes ? (the answers is no ofc not ,he can only do that in a PvP zone suprise suprise)
, theres limits on both sides and I like it that way id hate for SoR to be limited to only one style of game play
Re: Mandatory non-PvP content
Posted: Tue Oct 18, 2005 2:23 pm
by philu
petej wrote:...and a PvP player can kill who ever he likes where ever he likes ? (the answers is no ofc not ,he can only do that in a PvP zone suprise suprise)
, theres limits on both sides and I like it that way id hate for SoR to be limited to only one style of game play
Yes but he has a place where he CAN do it. He also has the same other regions as we have.
I don't see what is wrong with us having a region he can't go to. This is about freedom of movement not freedom of ganking. It's about the PvPers getting rewards where we can't go. All we're asking for is a reward for the homins that have never killed another player. At the moment, Nevrax are only rewarding the gankers.
Re: Mandatory non-PvP content
Posted: Tue Oct 18, 2005 2:37 pm
by ajsuk
All comes down to the new content being something you don't like.
Thats tough luck really isn't it.
Don't like it, don't use it. Wait for something else.. if you wont wait.. well unlucky..

Re: Mandatory non-PvP content
Posted: Tue Oct 18, 2005 3:03 pm
by philu
ajsuk wrote:All comes down to the new content being something you don't like.
Thats tough luck really isn't it.
Don't like it, don't use it. Wait for something else.. if you wont wait.. well unlucky..
I wondered when you'd quit ganking long enough to show your face here.

Re: Mandatory non-PvP content
Posted: Tue Oct 18, 2005 8:10 pm
by aelvana
Does everyone here know just how infrequently random PvP happens? Once for me, from 50-132 PR dig, almost all in PvP zones. I knew them first *shrugs*. I've also never seen it happen to anyone else, or heard about it in region, while grinding.
It's something that you'll only very rarely encounter. If you want to feel more free going into PvP zones, just keep that in mind. If you ever do go down, try to think nothing of it, and respawn. And no replies that that shouldn't be the case, please ... I'm talking advice here, about a system in place, to make it more accessable to everyone.
Re: Mandatory non-PvP content
Posted: Tue Oct 18, 2005 8:39 pm
by cloudy97
The simple solution is that HONORpoints in one faction should give DISHONORpoints in the other. Too many kills should make you an enemy-of-the-state in the opposite factions towns and limit your travels, killing too many Kami-people would make you a criminal in Pyr, permanently. The guards should kill you on site.
Re: Mandatory non-PvP content
Posted: Tue Oct 18, 2005 8:54 pm
by magick1
Indeed, than there would at least be some consequences, besides the rewards at the end of the event (only for the top 10?).
The changes that will occour to Atys will be permanent, why shouldn't the same be true for the actions taken?
Re: Mandatory non-PvP content
Posted: Tue Oct 18, 2005 9:20 pm
by michielb
magick1 wrote:Indeed, than there would at least be some consequences, besides the rewards at the end of the event (only for the top 10?).
The changes that will occour to Atys will be permanent, why shouldn't the same be true for the actions taken?
All of this is way way off topic but what the hell.
honor points should
only be given when a target is in the same lvl range as the attacker and the target
defends himself. the current system have the more intellectiully challenged players running around randomly killing everything that moves. Adding a ranking system was no stroke of genius either and only serves to further promote this type of bahavior.
There should be NO reward for killing diggers who do not fight back.
Further more killing kara/kami aligned chars should result in los of kara/kami fame aswell a a loss of fame with the civ/race the target has highest fame with. as a result of this the attacker would eventually lose the ability to use of kara/kami tp's and can no longer buy from stores in the racial land(s) his fame has dropped below a certain lvl.
fps style PvP does not fit in a lvl based MMO...