The Ups and Downs of Being Plain

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drizzeth
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Re: The Ups and Downs of Being Plain

Post by drizzeth »

anzhye wrote:*clippy*

I didn't know that. That's something I should really consider...



...would that kind of playing style essentially keep me as more of a loner in the game? That's also something I need to consider.

Keep the input coming, it's really helping.
I think your last question is really hard to give a definite awnser, it a depends if you can start or find a guild or group of friends that enjoy the same playstyle.

A lot of people rather fight mobs that give maximum(3000) xp as opposed to mobs that are a little easyer but give 1500xp. There are guilds for RP and a lot of other playstyles though. I think the chance youll find a group of friends or guild that suits your plastyle would be larger then ending up as a loner. Actually i cant imagine you turning out into a loner because of that, as sais as long as you tell people (because most think everyone can heal) there shouldnt be a problem.
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anzhye
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Re: The Ups and Downs of Being Plain

Post by anzhye »

rushin wrote: as suggested i'd be tempted to make it clear to those you hunt with that you have no healing abilities before you head out.
I appreciate it, I know you're telling it like it is. That's the kind of info I need to know to do this game right. ;8^)

I suppose what I'll do is try it this way, at least, and then perhaps reconsider magic in the future. I got to hunt with a team of about 7 or so for the first time yesterday, and it was really fun...

Welp, here's divin' in ~!
Keena
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anzhye
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Re: The Ups and Downs of Being Plain

Post by anzhye »

hugedan wrote:In some cases i would say that it is compalsary to have the heal ability to a lvl you can rez ppl if you are planning to be in any form of team. Ryzom and the word solo player simply does not work
Got it. And, woah! "The Tick"! Haven't seen that guy in quite some time! ;8^)

Take care, and Thanks.
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vutescu
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Re: The Ups and Downs of Being Plain

Post by vutescu »

Magic is part of Atys.
Basically magic comes from Kami and technology from Karavan. ( :P that's why magic is way more powerfull than technology - j/k). Ignoring one of them makes you to lose an important part of the game. You can't walk without armor and weapon and you can't walk without magic.
Magic gives heals (even self heals) and buffs and rez-es.
Technology gives armors and weapons and jewels.
You need both to survive.


edit: Basically you can be the melee fighter if that is what you want, but you'll sure need a healer and another healer to heal the healer. (I'm nit kidding here). If you have magic, you can reduce your minimum team at 2: you and your healer. After the fight you can heal eachother. Soloing at high levels is suicidal, or at best boring. (kill mob, sit 10 mins to regen, then fight another mob. for a max of 3000 xp)
That which does not kill me makes me stronger.
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anzhye
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Re: The Ups and Downs of Being Plain

Post by anzhye »

woah. good points, well said.
Keena
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mrshad
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Re: The Ups and Downs of Being Plain

Post by mrshad »

You are free to play how you want, as long as you are not doing so at another player's expense. :)

I can't imagine how hard it would be to play this game without knowing how to heal. Especailly if you are in a high level hunt, or on a trek, before you have 200 or so levels in a combat skill. There are many battles where trying to dammage a mob that is much higher than your level is not only pointless, it is actually detrimental to your team (you become another person that the healers have to deal with, and your dammage output is low to the point of negliability).

There are spell crystals that can help give you a heal spell in times of emergency, but that would probably violate your 'no magic' stance.

I ecourage everyone to get heal to level 100 as quickly as possible. Healers are always positive contributors to a team.

But, that is me. SoR is great in that you can always change you mind if you find something isn't working out.
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katriell
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Re: The Ups and Downs of Being Plain

Post by katriell »

Ryzom and the word solo player simply does not work
It does, to a point. I haven't really found that point yet at level 125ish melee - I can still solo some things for plenty of exp. *shrug*

Anyway, I wouldn't go so far as to say being able to heal others is mandatory. Just very useful. A possible middle-ground is to have an item enchanted with a heal spell for emergencies, that way you don't have to learn any magic aside from "Create Sap Crystal" to recharge the enchantment. Or you can ask others for sap recharges. :)
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riveit
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Re: The Ups and Downs of Being Plain

Post by riveit »

rushin wrote:it's positively suicidial! having the ability to res a fallen team really is a must. I would be very unhappy if i was teamed with people who couldnt res me if needed. Imagine after a long difficult fight you are the last one standing, the other 8 members of the team are lying dead around you... not happy bunnies me thinks.
I have played with just such a player, he was over lvl 150 in melee but had virtually no healing ability. For me, even though I was expecting to not get rezzed, it was annoying. For those on a team who weren't aware of the situation, it was occasionally infuriating. Several guilds soon refused to have anything to do with this player for this and perhaps other reasons.
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norvic
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Re: The Ups and Downs of Being Plain

Post by norvic »

From an RP aspect Crythos doesnt like or trust magic but will do whatever he can through neccessity to make sure him and his freinds live to tell the tale.

Unless you are real hardline RP and your concience wont allow it i should get your heal too around the 100 mark for emergencies.

The game is about having fun and enjoying your own playstyle but I think with no healing your fun will take the occasional knockback.
"They that can give up essential liberty to obtain a little temporary safety deserve neither liberty nor safety"......Ben Franklin

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hawkes2
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Re: The Ups and Downs of Being Plain

Post by hawkes2 »

i thought about doing that, im more melee than anything else...but in the grand scheme of things, having tons of options to choose from whether its soloing or grouping is best, do what you want tho.


-Erikos
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