Re: Havesting Thoughts
Posted: Thu Sep 30, 2004 6:44 pm
Ive just recently started harvesting, and although I disliked it at first, I have found that it is the most challenging and detailed aspect of the game.
I would like to comment about the first bad point that the original poster made. When I first started I would run out of town and throw out prospecting actions randomly, and very often was met with no results. This quickly became frustrating, and made me think like you, that there was no rhyme or reason to where you can find mats. However, I eventually tried to start focusing my actions more by finding distinguishing landmarks like a cemetary, shrine, dirt comming out of the ground in the middle of a field of grass, things like that to prospect on. By doing this it seems like I get a lot more success in finding materials. Wether this is my perception, or materials are actually purposely placed in these areas, I cannot be sure. However, I will say that it has really increased my overall organization and effectivness with prospecting. I would recommend running around in the wild, looking for these spots, prospecting around them, and then creating landmarks with details that remind you of what you found noteworthy in the area. That way, next time you say "man i need 5 more blades for my sword", you can look at your map for landmarks like "choiceBladeToTheRightOfHeadstone" and quickly find your old spots.
I also have found that the level of customization in your prospecting and extracting actions as you lvl up becomes quite amazing. You can make prospecting actions with 4 or 5 modifiers (im sure more, as you get higher) making them quite detailed to suit your individual styles and needs. In comparison harvesting beats fighting hands down in this department where i can mabye make one useful action that combines increased dmg with bleeding.
IMHO harvesting is working quite well, and is a lot of fun.
I would like to comment about the first bad point that the original poster made. When I first started I would run out of town and throw out prospecting actions randomly, and very often was met with no results. This quickly became frustrating, and made me think like you, that there was no rhyme or reason to where you can find mats. However, I eventually tried to start focusing my actions more by finding distinguishing landmarks like a cemetary, shrine, dirt comming out of the ground in the middle of a field of grass, things like that to prospect on. By doing this it seems like I get a lot more success in finding materials. Wether this is my perception, or materials are actually purposely placed in these areas, I cannot be sure. However, I will say that it has really increased my overall organization and effectivness with prospecting. I would recommend running around in the wild, looking for these spots, prospecting around them, and then creating landmarks with details that remind you of what you found noteworthy in the area. That way, next time you say "man i need 5 more blades for my sword", you can look at your map for landmarks like "choiceBladeToTheRightOfHeadstone" and quickly find your old spots.
I also have found that the level of customization in your prospecting and extracting actions as you lvl up becomes quite amazing. You can make prospecting actions with 4 or 5 modifiers (im sure more, as you get higher) making them quite detailed to suit your individual styles and needs. In comparison harvesting beats fighting hands down in this department where i can mabye make one useful action that combines increased dmg with bleeding.
IMHO harvesting is working quite well, and is a lot of fun.