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Re: quartering

Posted: Tue Apr 26, 2005 6:22 pm
by kratos84
So if I see someone auto digging and I pop some sources next to him he may end up digging for me? Cool :D

Re: quartering

Posted: Tue Apr 26, 2005 7:00 pm
by zyrom
kratos84 wrote:So if I see someone auto digging and I pop some sources next to him he may end up digging for me? Cool :D
no, becouse your spot is named, so unless he specificlly sets the target to your spots, he wont target them.

Re: quartering

Posted: Tue Apr 26, 2005 10:42 pm
by bobturke
hans1976 wrote:to those of you who can read xml, this is my targetting macro:

<key name="KeyE" menu="1" action="macro_exec" params="8"/>
<macro name="Sourcetargetting" id="11" back="0" icon="0" over="0" text="">
<command name="target" params="entity=Sap [Frydeswinde]"/>
<command name="target" params="entity=Bark [Frydeswinde]"/>
<command name="target" params="entity=Fiber [Frydeswinde]"/>
<command name="target" params="entity=Resin [Frydeswinde]"/>
<command name="target" params="entity=Amber [Frydeswinde]"/>
<command name="target" params="entity=Shell [Frydeswinde]"/>
<command name="target" params="entity=Oil [Frydeswinde]"/>
<command name="target" params="entity=Wood [Frydeswinde]"/>
<command name="target" params="entity=Seed [Frydeswinde]"/>
<command name="target" params="entity=Node [Frydeswinde]"/>
</macro>

Guess you realise once you've found your spot you could just prospect without knowledge and use a "entity=Raw Material [Frydeswinde]" macro?

Re: quartering

Posted: Tue Apr 26, 2005 11:46 pm
by hans1976
bobturke wrote:Guess you realise once you've found your spot you could just prospect without knowledge and use a "entity=Raw Material [Frydeswinde]" macro?
Yes, but I like the graphics and have enough focus anyway :D

Re: quartering

Posted: Wed Apr 27, 2005 12:51 am
by zyrom
hans1976 wrote:.... and have enough focus anyway
O_o, a harvester that has enough focus ?, take care homins, the world is comming to an end!, hell will freze over, M$ will go opensource and there will be no more bugs in Ryzom.

Re: quartering

Posted: Wed Apr 27, 2005 2:07 am
by bobturke
hans1976 wrote:Yes, but I like the graphics and have enough focus anyway :D
I was actually refering to just having 1 macro instead of 10, but whatever does it for you :)

Just slot you prefered extraction action into slot x and hit you macro. Then you can keep using the same one (~ key in my case) over and over until you decide to do something different.

Re: quartering

Posted: Wed Apr 27, 2005 6:58 am
by hans1976
bobturke wrote:I was actually refering to just having 1 macro instead of 10, but whatever does it for you :)

Just slot you prefered extraction action into slot x and hit you macro. Then you can keep using the same one (~ key in my case) over and over until you decide to do something different.
It is one macro, one key. It just has a lot of lines, and I will get the message "entity not found" quite a few times...

Re: quartering

Posted: Wed Apr 27, 2005 7:03 am
by bobturke
hans1976 wrote:It is one macro, one key. It just has a lot of lines, and I will get the message "entity not found" quite a few times...
Ahhh, it doent stop selecting when it gets a match but as there are no new targets you get the last item selected. Interesting.

Don't you still then need to hit the appropriate extraction action or do you not use mat specs?

Re: quartering

Posted: Wed Apr 27, 2005 8:39 am
by hans1976
bobturke wrote:Ahhh, it doent stop selecting when it gets a match but as there are no new targets you get the last item selected. Interesting.

Don't you still then need to hit the appropriate extraction action or do you not use mat specs?
I still need to hit the extraction key, but I dont mind, I hardly every use this macro anyway, just use the mouse to select. You kow what, allow me to make this a more lengthy post...

I am doing this @Work, please be patient, it is in progress ;)

Re: quartering

Posted: Wed Apr 27, 2005 8:48 am
by borg9
hans1976 wrote: I am doing this @Work, please be patient, it is in progress ;)
Still watching the Bazar?

/on topic

I have gotten used to the click on source to target now!

But as I tend to prospect specific mat in a known location. I just take the first spot I click-on (must be getting lazy, cas I used to check the content of each source to see if it was above 25 :P )

Now, once there are no more mats in the spot, I just reprospect, dig and repeat till Node is deleted.