Mist/Smoke

Come in, pull up a chair, let's discuss all things Ryzom-related.
Post Reply
sirloin
Posts: 19
Joined: Tue Nov 09, 2004 1:18 pm

Mist/Smoke

Post by sirloin »

Is there anyway at all to turn this off?

My fps drops below zero (I know, I exaggerated) when ever I am around this stuff.

If there is an option to turn off the useless ramblers in towns that would help too. I lag to death in towns and no matter which direction you run in - some utterly annoying npc is guaranteed to step in your way. I'm sure they do it on purpose.
User avatar
richaden
Posts: 87
Joined: Fri Dec 17, 2004 5:11 pm

Re: Mist/Smoke

Post by richaden »

sirloin wrote:Is there anyway at all to turn this off?

My fps drops below zero (I know, I exaggerated) when ever I am around this stuff.

If there is an option to turn off the useless ramblers in towns that would help too. I lag to death in towns and no matter which direction you run in - some utterly annoying npc is guaranteed to step in your way. I'm sure they do it on purpose.
I'm with you on the town NPCs, but I doubt it will be possible for clients to 'turn them off', only have them removed completely. I think those of us without super-powered PCs are in the minority, so I doubt its going to happen.

As for the smoke though, this doesn't effect me as far as I can tell. I do think that it looks -really- nice though!
Yamcha, Matis Defender.
Fiancee to Ailish,
Stormdancers Guild Leader.
josephm
Posts: 652
Joined: Tue Oct 05, 2004 7:36 am

Re: Mist/Smoke

Post by josephm »

I think with another 512 mb and a better graphics card (ati 9200 atm) I'll be able to handle it...next month maybe.
User avatar
xenofur
Posts: 3411
Joined: Tue Sep 21, 2004 8:36 pm

Re: Mist/Smoke

Post by xenofur »

or you could just buy a card that this game was actually made for and not risk the danger of complete incompatibility ;)
@smoke: try finding the ini setting that controls the polygon count for special effects and force it to zero
Mithaldu
Server: Leanon, Gilde: Silberdrachen, der Ryzom-Squad von [G.S.M]
IRC: irc://uk.quakenet.org/gsm-community.de
Der inoffizielle Ryzom-Player-Channel: irc://irc.quakenet.uk/ryzom.de
Neu: Jetzt mit 100% mehr Phelan!
(\(\xxxxxxxxxxxxxxxxxxxxxxxxx
(^.^)
(")") *This is the cute bunny virus, please copy this into your sig so it can spread.
User avatar
rasmus
Posts: 154
Joined: Thu Sep 30, 2004 5:21 pm

Re: Mist/Smoke

Post by rasmus »

Regarding the enormous lag in npc areas, I noticed that exactly after the recent patch (dec. 21.).

I usually run the game in OpenGL mode, as I crash VERY often in Tryker lands while running the game in D3D.
But after the patch, I suddenly became overwhelmed by intense lag as soon as I entered a village or town. The lag was not occuring while running outside the citylimit, but came as soon as I entered, and it continued after I left the city/village.

The lag only occoured while moving (my ping went up to 4-5000 and I had packet loss), but standing still made the game run as usual.

Now, who would/could play under these circumstances??? Not me!
Luckily exiting the game and starting it in D3D mode, solved my powerlagging.

I havent tried playing in the Tryker areas yet (after patch) and I fear the worse.
Razz - Harvester - Phaedrea's Tears The Tears Forum
"Phaedrea arrived to look upon her young friends, noticed them leaving,
and although joyful, wept, for such was the warmth of her heart for all Matis kind"
User avatar
richaden
Posts: 87
Joined: Fri Dec 17, 2004 5:11 pm

Re: Mist/Smoke

Post by richaden »

josephm wrote:I think with another 512 mb and a better graphics card (ati 9200 atm) I'll be able to handle it...next month maybe.
I'm in serious need of another 512mb of ram too, but playing on a laptop, sheesh, the price of the ram upgrade would buy half a desktop gaming rig!

And yeah, if your primary game is Ryzom, go for an Nvidia card. They perform a lot better in Ryzom on mid-range PCs
Yamcha, Matis Defender.
Fiancee to Ailish,
Stormdancers Guild Leader.
Post Reply

Return to “General”