Another poll: should harvesting remove your DP gained through battle?

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Should harvesting remove any DP?

Harvesting should remove any DP.
69
86%
Harvesting should remove only DP gained by Harvesting catastrophes.
8
10%
Harvesting shouldn’t remove any DP.
3
4%
 
Total votes: 80

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amcyr
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Re: Another poll: should harvesting remove your DP gained through battle?

Post by amcyr »

zumwalt wrote:Why limit the system to melee or harvest dp, when there is also crafting and magic tree's?

What about a mage that never cares about harvesting or melee?
What about a crafter who doesn't care about melee or harvesting, but uses magery?
Well, I can't see death by crafting, but if somehow a crafting failure could kill you, then I would be all for Crafting DP.

Magic and Melee currently fall into the same category. However, if magic failure could cause death, then Magic DP might apply.
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zumwalt
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Re: Another poll: should harvesting remove your DP gained through battle?

Post by zumwalt »

How do magic and melee fall under the same category?
I get points in both offensive and defensive magics that have nothing to do with my 1h points, my 2h points, or even my hand to hand points?
I haven't hit the split in magic yet, so all I do get is offensive and defensive magic points..

Maybe I am lost on this and don't understand something.
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sydius
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Re: Another poll: should harvesting remove your DP gained through battle?

Post by sydius »

zumwalt wrote:How do magic and melee fall under the same category?
I get points in both offensive and defensive magics that have nothing to do with my 1h points, my 2h points, or even my hand to hand points?
I haven't hit the split in magic yet, so all I do get is offensive and defensive magic points..

Maybe I am lost on this and don't understand something.
Maybe it would be easier to understand like this:

You have a combat DP and a non-combat DP.

If you do something involving combat (either fight or magic) and die, then your combat DP goes up. If you are harvesting (or crafting) and die as a result (even though I don’t think you can die from crafting), then you get non-combat DP.

Combat DP does not affect non-combat skills (anything under crafting and harvesting trees) and can only be regained by doing combat skills (anything under fight or magic trees). Non-combat DP does not affect combat skills and can only be regained by doing non-combat skills.

Does that make sense?
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neofuzz
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Re: Another poll: should harvesting remove your DP gained through battle?

Post by neofuzz »

I think it rather unnecessary to further complicate such things as this. The current system is broad enough to cover all skills and keep everyone reasonably content. Only characters wishing to specialise in combat/magic skills would ever agree to your proposed changes. By sticking with the current system anyone, whether they specialise in any particular field, can choose which skill to apply in removing their death penalty.

I like being able to choose, I like having more than one option. I'm pretty sure alot of other gamers like having choices as well.
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forever
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Re: Another poll: should harvesting remove your DP gained through battle?

Post by forever »

hehe, only 1 vote for "Harvesting shouldn’t remove any DP" because I clicked the wrong choice. Sorry about that. :D
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zumwalt
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Re: Another poll: should harvesting remove your DP gained through battle?

Post by zumwalt »

Thanks Sydius, atleast now I think I know where this is coming from, you explained it better with combat vs non-combat dp.

But right now its a balanced system.

A pure melee can work off the dp doing melee alot faster than trying to craft or harvest.

A pure harvestor can work off the dp doing harvesting alot faster than doing melee.

(Max Level / 10) * Exp

So, you die, doing melee with what is proposed, and say your melee max level is 80, and you take a dp hit of 34,000 in combat DP.

Then you say, I don't feal like fighting and will work on my harvesting.
You blow yourself up, and your highes non-combat level is 34 in harvesting, so you get something like 14,000 dp in non-combat dp.

*scratches his head for a second*

---------------------
Combat = 34000
Non-Combat = 14000
---------------------
Total DP = 48000
---------------------
You go out and harvest, level 34.
Get the best mats for your level and pull out 1400 exp.

While you are out you hit a gingo, level 80.
Get your max exp from it of 1400 exp.
---------------------
Now for the basic forumla.

(34 / 10) * 1400 = 4760
14000 - 4760 = 9240

(80 / 10) * 1400 = 11200
34000 - 11200 = 22800
----------------------

Looking at this, I see that it takes 3 harvests to clar my non-combat dp, and it takes 3 kills of combat to clear combat dp.

This is equal to what we have now, literally.

If you had died twice in combat and got only combat dp, it would take 6 kills to whipe dp, if you had died twice in non-combat and only gotten non-combat dp, it would take 6 harvests.

Which is the same as 3 non-combat + 3 combat to clean all dp.
Did I miss anything?
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animd
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Re: Another poll: should harvesting remove your DP gained through battle?

Post by animd »

If it were changed I would not be completely objectionable to having a combat DP and Non-combat DP. However I do like the option of choosing which skill I would like to work the DP off with.

One of the ways I look at it is that in order to get to our sources we still have to go out into the world where mobs exist. We have to ether avoid those mobs or kill them to get to our spot. So harvesting is dangerous because we can still get aggro'd and have to fight to defend ourselves and because of the explosions. If all I cared about was harvesting, then dieing en route to a source doesn't matter to me because it would be considered combat DP. If the sources were in a closed off non-aggro bubble then I think this would make more sense, but that would go against what I do like about this game. In this way I think Harvesting and Melee are linked in the world. To seperated them just doesn't make sense to me. Death is death any way you slice it.

My mind is not closed on this subject I just don't see any justifiable reasons to change it at the moment. So please chime in, if there are good reasons to change it I want to hear them.

AnimD
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sydius
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Re: Another poll: should harvesting remove your DP gained through battle?

Post by sydius »

zumwalt wrote: Did I miss anything?
Well the main reason I like this idea is because a lot of people I know don’t harvest to gain mats, they harvest simply to kill off their DP (which they rack up often)…

It would just put a stop to the many people who harvest simply to get out of their combat-caused DP. A lot of people die, harvest until their DP is gone, then go back to fighting. They are only harvesters because they die so often.
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zumwalt
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Re: Another poll: should harvesting remove your DP gained through battle?

Post by zumwalt »

Well, looks like I'll just have to stop at the disagrement on this.

It wouldn't matter if it was changed, the formula would remain the same, just split into the two categories, so it wouldn't make a difference.

Say there highest combat level is 50, and they die, and take max level combat death penalty, which would be against the level 50.

Then they work off the dp, which would again be off there max combat level of 50.

Which is the same if they split it and had a non-combat dp.

To me, its the exact same time involved.

The reason why they work it off using harvesting is that the death penalty for them is based on there harvesting level.
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sydius
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Re: Another poll: should harvesting remove your DP gained through battle?

Post by sydius »

zumwalt wrote:The reason why they work it off using harvesting is that the death penalty for them is based on there harvesting level.
Even with harvesting at 1/3rd your combat level, it’s much easier/faster to work off your DP harvesting. At least at the low levels I’ve been exposed to.
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